Hollow Knight: Silksong Guide – All 59 Tool Locations

In *Hollow Knight: Silksong*, tools are divided into three categories based on what they do, identified by color. These tools are used with Crests, which sometimes restrict which color categories you can use at the same time.

This Hollow Knight: Silksong guide is an exhaustive list of all 59 Tools and their locations.

Red Tools

RED TOOL UTILITY LOCATION
Cogfly Winged cogwork companion that will seek nearby foes and attack. High Halls
Cogwork Wheel Expanding circular blade powered by a cogwork motor.
Propels forward, slicing through foes.
Twelfth Architect
Underworks
Conchcutter Spiral weapon fashioned from a hardened conchspire.
Thrown at an angle, it can ricochet and catch prey off-guard.
Coral Tower
Sands of Karak
Curveclaw Arched sharpbone used by hunters to take down flying prey. Mottled Skaar
Hunter’s March
Curvesickle Radial sharpbone used by skilled hunters to take down dangerous prey. Far Fields
Delver’s Drill Rotary tool used for boring into bone and rock.
Drives the wielder downwards, while spinning the drill with destructive force.
Underworks
Flea Brew Invigorating beverage prepared by the Flea Caravan. 
Temporarily increases the speed of movement and attacks.
Grishkin
Flea Caravan
Greymoor
Flintslate Sharpening slate made from cut and polished Flintgem.
Temporarily super-heats the needle’s blade, imbuing each slash with flame and increasing lethality.
Deep Docks
Longpin Weighted pin and haft, formed to pierce tough shells. Shellwood
Needle Phial Tool designed to extract and store fluids.
To pierce its target, the Needle Phial must first be charged to full tension.
Alchemist Zylotol
Wormways
Pimpillo Fabric pouch filled with volatile material.
Explodes on impact with enemies or when ignited by its fuse.
Greymoor
Plasmium Phial Spear-phial containing Plasmium.
Injecting the liquid allows one to gain health beyond their natural limits.
Alchemist Zylotol
Wormways
Rosary Cannon Repurposed mechanism from the base of a rosary stringing machine.
Rosaries must be inserted to reload the cannon.
High Halls
Silkshot v1 Ancient weapon of the Weavers, repaired to its original form.
Uses shell canisters and the wielder’s own Silk to fire.
Mount Fay
Silkshot v2 Ancient weapon of the Weavers, repaired and modified by Forge Daughter.
Uses shell canisters and the wielder’s own Silk to fire.
Forge Daughter
Deep Docks
Silkshot v3 Ancient weapon of the Weavers, repaired and modified by Twelfth Architect.
Uses shell canisters and the wielder’s own Silk to fire.
Twelfth Architect
Underworks
Snare Setter Trap-setting tool of the Weavers. Lays a Silk rune that ignites when foes come into contact.
Uses shell canisters and the wielder’s own Silk.
Weavenest Atla
Sting Shard Lethal trap formed of tightly bound blades.
Once placed, the trap will pierce enemies that come into contact.
Forge Daughter
Deep Docks
Straight Pin Light throwing tool, designed for rapid attacks. The Marrow
Tacks Short pins designed to be scattered along the ground.
The sharp points will pierce any enemy who steps upon them.
Benjin and Crull
Sinner’s Road
Threefold Pin Flat, layered weapon, crafted to be thrown in a set. Greymoor
Throwing Ring Hardened throwing weapon of the warrior Shakra.
Blunt force weapon that rebounds between enemies and hard surfaces.
Shakra
Voltvessels Convertible orbs containing electricity.
The vessels can be thrown as a bola for an explosive discharge or staked as a spear to release a column of energy.
Memorium

Blue Tools

BLUE TOOL UTILITY LOCATION
Claw Mirror Theatrical tool of a vainglorious bug.
When binding, emits a dazzling flash that damages surrounding enemies.
Trobbio
The Stage
Dark Mirror/Claw Mirrors Twin theatrical tools of a vainglorious bug.
When binding, emits a searing blast that damages surrounding enemies.
Tormented Trobbio
The Stage
Druid’s Eye Amulet of protection formed from berries.
As the bearer takes damage, the amulet weeps a green elixir that will form into Silk.
Druid
home
Egg of Flealia Icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship.
Decreases the cost of Silk Skills while health is full.
Fleamaster Mooshka
Fleatopia
Fractured Mask Old bug’s skull carved for protection. Shields against critical damage but shatters on impact.
If shattered, the mask will be repaired while resting at a bench.
Mottled Skarr
Hunter’s March
Injector Band Brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug’s shell.
Increases the speed of binding.
Whiteward
Longclaw Talisman fashioned from the talon of a large predator.
Increases the range of needle attacks.
Huntress/Runt
Putrified Ducts
Magma Bell Forged iron bell, crafted to ward against the intense heat of the Deep Docks.
Reduces the damage taken from flame and magma.
Forge Daughter
Deep Docks
Memory Crystal Reflective stone with mnemonic properties.
When taking damage, a memory of the bearer is formed of crystal. The memory will shatter into sharp spines if an enemy comes into contact.
Mount Fay
Multibinder Elaborate, etched Weaver spindle, usable only by wielders of Silk.
Extends the act of binding, but increases its healing effect.
Frey
Bellhart
Pin Badge Emblem of the Order of the Pinstress, the old blademasters of Pharloom.
Reduces charge time of Needle Strike.
Pinstress
Mount Fay
Pollip Pouch Pouch containing a fast-acting venom drawn from a flower’s heart.
Applies venom to equipped tools.
Greyroot
Shellwood
Quick Sling Taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug.
Doubles the number of tools thrown.
Bilewater
Reserve Bind Ornate artefact of the Citadel, able to hold a Bind’s worth of Silk. Used when healing is needed and one’s natural resources run low.
The Reserve Bind will be restored when resting at a bench.
Second Sentinel
High Halls
Sawtooth Circlet Flexible belt of serrated metal teeth, able to (be) affixed to the hem of a cloak.
Flaring the cloak will spin the blades, damaging surrounding enemies.
Twelfth Architect
Underworks
Spool Extender Silk-storing tool of the Citadel, fashioned after an artefact of the Weavers.
Allows the storing of additional Silk beyond one’s natural abilities.
Jubilana
Songclave
Snitch Pick Hooked tool for the forceful retrieval of loot from bugs and husks.
Harpoon into foes to steal rosaries and shell shards, while causing additional damage.
Grindle
Blasted Steps
Volt Filament Charged organ from a defeated Voltvyrm.
Can be coiled around thread, imbuing Silk Skills with electric charge.
Sands of Karak
Warding Bell Holy bell inscribed with a hymn of protection.
Shields the bearer as they bind their wounds.
Far Fields
Weavelight Gleaming apparatus of Weaver make. Its core emits a faint glow.
Increases the speed of Silk regeneration.
Weavenest Alta
Wispfire Lantern Broken iron lantern containing smouldering wispfire.
Wisps will spawn from the lantern and burn foes, at the cost of Silk.
Wisp Thicket
Wreath of Purity Fragile hand woven of reed and leaf, crafted to repel Muckmaggots.
If broken, the wreath will be repaired while resting at a bench.
Putrified Ducts

Yellow Tools

YELLOW TOOL UTILITY LOCATION
Ascendant’s Grip Gilded piton that allows one to hold in place while on a wall. Jubilana
Songclave
Barbed Bracelet Vicious bracelet worn by those who believe they have not been duly punished.
Increases damage taken, but also increases damage dealt by the needle.
Sinner’s Road
Compass Intricate tracking device, carved from shell.
When equipped, the bearer’s location will be marked on their map.
Shakra
Bone Bottom
Dead Bug’s Purse Discarded purse of a fallen NPC.
Allows the bearer to retain some rosaries upon defeat.
Wormways
Magnetite Brooch Holy stone inscribed with a prayer for rosaries.
Any loose beads will be pulled toward the wearer.
Pebb
Bone Bottom
Magnetite Dice Playthings carved from magnetic material.
Used in simple games and believed to bring luck to the bearer.
Grindle
Blasted Steps
Scuttlebrace Artificial spine that Clasps tight around the shell.
Enhances the wearer’s innate flexibility, allowing rapid retreat.
Twelfth Architect
Underworks
Shard Pendant Crude trinket worn by collectors and crafters.
Allows one to collect more shell shards from defeated creatures.
The Marrow
Shell Satchel Quick access container formed from an old shell.
Increases the quantity of crafted tools.
Wormways
Steel Soul Mode Only
Silkspeed Anklets Experimental anklets of Weaver make.
Draws upon the wearer’s own Silk to increase sprinting speed.
Weavenest Cindril
Far Fields
Spider Strings Sophisticated Weaver device. Resonates with music played to amplify and enhance a performance.
Expands and strengthens the effects of the Needolin.
Jubilana
Songclave
Thief’s Mark Symbol worn to identify oneself to fellow thieves.
Gain extra rosaries from defeated enemies, but lose some rosaries on taking damage.
Blasted Steps
Grindle
Weighted Belt Heavy band favoured by those with an unsteady step.
The wearer will recoil less when striking foes and will not be flung as far when taking damage.
Mort Rest

Those are all 59 Tools to be discovered in Hollow Knight: Silksong.

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2025-09-16 18:15