Batman remains incredibly popular for good reason. His serious nature, combined with his cool gadgets and compelling backstory, make him a perfect fit for video games. The core elements of his world – stealth, detective work, and fighting – naturally lend themselves to fun and engaging gameplay. This is why we’ve seen so many Batman games over the years, and with new titles like the rumored next Arkham game and the announced *Lego Batman: Legacy of the Dark Knight*, even more are on the way. The Arkham series, in particular, has been a huge hit, and it’s clear that this iconic DC hero will continue to appear in games, movies, and more for a long time to come.
Look, I love Batman, but honestly, DC has so many awesome heroes and he always steals the spotlight! They’ve had ages to work on a game featuring someone *other* than the Dark Knight, and I really think it’s time. I’m ready to play as Superman for the first time in nearly two decades! Let Batman have a rest, and let’s get Clark Kent into that red and blue suit already!
Why Superman Deserves a Game, Not Batman
The last dedicated Superman game was *Superman Returns*, released on Xbox 360 and PlayStation 3. Unlike Batman, who consistently gets new games every couple of years, Superman hasn’t had his own title in a long time, which feels unfair considering he’s one of the most famous comic book characters of all time, not just within DC Comics.
James Gunn’s *Superman* film shows that there’s still a lot of life in the character of Clark Kent and that he’s worthy of being a great video game hero. The movie demonstrated that Superman truly embodies the inspiring hero who encourages others to be their best selves and embrace goodness. He’s an iconic symbol that reminds us of the importance of heroes. In contrast, I think Batman is often overhyped, pessimistic, and appeals to a darker style. He’s a flawed and morally ambiguous character, which is common in many video game protagonists today.
Superman as Power Fantasy and Human Story
When I picture Superman, the classic description immediately comes to mind: incredibly fast, unbelievably strong, and able to jump over skyscrapers. A Superman video game should truly capture that immense power. To feel authentic, the game needs to let you fully experience what it’s like to *be* Superman – soaring across huge environments, fighting challenging enemies, and feeling the satisfaction of rescuing people.
Ultimately, the core of Superman is his human side. While Clark Kent is an alien from Krypton, he’s fundamentally relatable as a person. A Superman game shouldn’t just focus on his powers; it should explore his inner struggles with identity, feeling like he belongs, and dealing with helplessness. The story should combine epic, world-threatening events with smaller, more personal moments – his work as a journalist, difficult moral choices, and the challenges of building relationships. The game should capture Superman’s inspiring qualities – his hope, compassion – and force players to make tough decisions about the kind of hero he will become.
The Challenges of Making Superman Fun (and How to Overcome Them)
Creating a good Superman game is genuinely difficult. His incredible powers are naturally hard to balance in a way that’s fun and challenging. One solution – using Kryptonite frequently – feels like an easy way out and undermines the idea of playing a powerful character. Another approach is to introduce villains strong enough to fight Superman, but that diminishes what makes playing *as* Superman enjoyable.
The key to a good Superman story isn’t making him weaker, but creating real challenges for him. Yes, he’s incredibly powerful, but what happens when he faces impossible choices? Like, does he save a plane full of people or stop a dangerous criminal? Or, is protecting one person, like Lois Lane, more important than saving many? A Superman game should be about those difficult moral decisions, forcing players to prioritize and make tough calls.
There are many ways to make combat more exciting and difficult. Players could face strong enemies that let them fully utilize Superman’s powers. The environment could also present dangers where using his full strength might cause accidental damage or harm. Instead of always focusing on defeating enemies, Superman could prioritize rescuing people on the battlefield.
A Superman game should be enjoyable not just because of his incredible abilities, but because of *how* those powers are used within the game. I’d prefer a story-focused experience where you really *feel* like Superman, rather than a sprawling open world where you simply fly around fighting enemies. While Batman games emphasize detective work and intimidation, a Superman game should center on the idea of being a global protector and making difficult decisions that no other hero would face.
What do you think? Leave a comment below and join the conversation now in the ComicBook Forum!
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2025-09-25 14:40