Initially, Killing Floor 3 appeared to have some issues at launch (for a comprehensive look, see our review), but Tripwire Interactive is dedicated to enhancing the game. Today, they are releasing a new hotfix that promises better server and player stability across multiple scenarios.
The problems with voice-over IP chats that occurred due to adjustments in privacy settings or players joining after the game had started have been fixed. In terms of gameplay, latecomers will now spawn with their chosen weapon instead of a default one, and there’s more feedback provided when crafting weapon modifications.
It’s important that shadows don’t erroneously show up around Zed’s limbs and sections anymore. Tripwire has verified that they’ll release another update next week, fixing performance surges, matchmaking problems, incorrect ammo usage, and numerous other issues.
The action-packed game “Killing Floor 3” can now be played on Xbox Series X/S, PlayStation 5, and personal computers. The first significant content update, named Rearmament, is scheduled to release this year. It brings a host of improvements, such as separating Specialists from Perks for a more seamless gaming experience. For further information, please click here.
Version 1.0.0.5 Patch Notes
Bug Fixes
Stability Issues
- Improved stability for both dedicated servers and clients in a variety of scenarios.
VOIP:
- Resolved voice chat problems in multiplayer, particularly those stemming from in-game privacy setting changes and late joins.
Gameplay & UI:
- Removed a brief delay between triggering command wheel actions and specialist dialog lines.
- Addressed problems with late-joining players spawning with their custom starter weapon, irrespective of their chosen weapon or operational budget.
- Resolved inconsistencies between tool stock value and active available charges at the trader.
- Corrected an issue where changes to tools in the Ready Up lobby were not applied for late-joining players entering the game.
- Fixed the Message of the Day Banner not being visible on the Start Menu.
- Added additional UI feedback at the end of weapon mod crafting.
Visuals:
- Improved visual issues where shadows incorrectly appeared around Zed limbs and gore pieces.
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2025-08-06 18:19