
I’m really glad to be writing about this, especially since Konami has been a big part of my gaming life. I remember playing Contra when I was a kid, and then getting Metal Gear Solid 3: Snake Eater as a teenager. But even I have to admit that the company seemed to struggle a bit in the first few years of this decade.
The separation from Hideo Kojima and Kojima Productions, combined with a shift towards mobile games, caused the studio to lose favor with fans and the broader gaming community. This negatively impacted the company’s reputation, which became clear when they cancelled Silent Hills, a new installment in the series that had generated significant excitement due to Kojima’s participation in its creation.
It’s really challenging for any game studio to regain the trust of the gaming community – both from reviewers and players – and that’s even more true now, with so much competition and players who are very particular about what they like. But it looks like Konami has learned from past errors and is now heading in a positive direction, thanks to some carefully chosen games that are making both gamers and critics hopeful about what’s to come.
But just how has Konami managed such a reversal of its fortunes? Let’s find out.
Success Stories
The studio has been consistently successful lately, and each release has earned them praise for how well it was done. Consider Metal Gear Solid: Master Collection Volume 1, for instance. It offered a lot of content in a single, complete package, reviving interest in the beginnings of a popular series before the studio’s planned 2025 remake of Naked Snake’s first game, Metal Gear Solid Delta: Snake Eater.
The remake is now available and has significantly improved Konami’s reputation. It successfully blends modern updates with the game’s classic story and gameplay, creating a feeling of both nostalgia and fresh excitement. Konami showed a strong understanding of what resonated with fans, all while respectfully honoring Hideo Kojima’s original work-which was particularly difficult given the well-known and difficult circumstances surrounding their separation.

We’ll have more news about Metal Gear Solid shortly. But Konami is also smartly building on its history to move forward. The release of Suikoden 1 & 2 Remastered for PlayStation 5, Xbox Series X|S, and the Switch 2 demonstrates how the studio is using its existing games to re-establish itself in today’s gaming world.
Additionally, there was Silent Hill: The Short Message, a game only available on PS5. It offered a thoughtful and impactful look at cyberbullying, which particularly resonated with younger players and generated a lot of discussion. This title demonstrated the studio’s skill in creating games that connect with their audience – a key factor in their efforts to rebuild their reputation.
I really enjoyed The Short Message, and I think it’s easily one of the better games in the Silent Hill franchise. Konami took some risks with it, which I appreciated, and it really managed to stand out on its own. One of the smartest things they did was to move away from the typical Silent Hill formula, and another was ditching the usual combat system. This allowed for a story that felt really connected to the world and gave Konami room to try some genuinely creative things with the gameplay.
Although the game didn’t achieve the level of success the studio anticipated, many gamers were encouraged by its ability to revisit the strengths of the Silent Hill series, and were eager to see how that would influence future games.

That achievement was quickly followed by the 2024 reimagining of Silent Hill 2, where the studio teamed up with Bloober Team. This remake was praised by both gamers and reviewers. It demonstrated the studio’s capacity to collaborate with other developers – an area where they had previously faced criticism during difficult periods. Similar to Delta, this game kept everything fans loved about the original while adding improvements that have established it as one of the best games of this generation.
These victories led to growth, boosted morale, and provided important learning experiences for the studio. It appears Konami has really considered these lessons and is now prepared to lead a new era of success in today’s gaming world. This leads us to Silent Hill f.
Course Corrections
I have to say, Silent Hill f has really gotten to me, and it seems like a lot of other gamers feel the same way since it came out earlier this week! But honestly, I don’t think that’s a surprise. It really shows how much Konami has bounced back after some tough times. When I first heard they were working with NeoBards Entertainment, I was a little worried. Some early previews had me concerned that the game would lean too heavily into Soulslike elements and change the things we all love about the Silent Hill franchise.
Initially, there were worries about the new combat system, but those concerns turned out to be unnecessary, as it actually deepened the player’s immersion. Konami took some risks with the game, and those risks have proven successful. Similar to The Short Message, the fresh location of Ebisugaoka and the inclusion of Japanese folklore demonstrate the studio’s talent for adding impressive elements to established franchises in a way that really works. It made me think if The Short Message was perhaps an experiment to gauge how players would react to a completely new setting.

Silent Hill f’s exploration of how much control characters have, told through Hinako’s story, brilliantly captures what fans loved about the original games. Konami has shown they’re once again delivering top-quality horror, and it seems like this fantastic studio is only just beginning to create more.
For example, after the success of Delta, it was expected that more Metal Gear Solid games would be remade. However, the studio’s recent effort to ask fans which titles they’d like to see remade next is a really smart idea. It shows they understand how much their fans care about the Metal Gear series and are committed to maintaining that positive relationship as they move forward. Also, don’t forget that Master Collection Vol. 2 is coming soon, and it’s likely to attract a lot of new players who enjoyed Delta and are now curious about the franchise.
A remake of Silent Hill 1 is also planned, potentially letting the studio deliver a revamped, yet true-to-the-original version of a classic game to a new audience. The popularity of Silent Hill f should definitely generate a lot of interest. I also shouldn’t forget Silent Hill: Townfall, which I’m really looking forward to because it’s starting what looks like an anthology series – and I think that’s a fantastic concept.
What excites me most is that this lets Konami collaborate with some really talented and imaginative developers, and keep building on what already makes Silent Hill so great. I think it means each new game can *feel* like classic Silent Hill, but still offer something new and surprising. No Code – or Screen Burn, as they’re now known – are definitely going to bring their own unique style to the game they’re making. Honestly, I’m really curious to see which other studios Konami partners with next!
A Bright Future Ahead

As a long-time fan, I’m really excited to see where Konami goes from here! It feels like they’ve finally figured out how to keep things going strong. They’ve learned to strike a great balance between sticking to their own creative ideas and being open to fresh perspectives from the studios they collaborate with. Honestly, that willingness to partner with others is something they’ve struggled with in the past, and it really held them back. It’s awesome to see them overcome that and build on their current success. I’m really hoping they can keep this momentum going – it’s a fantastic change for a company I’ve followed for years. You can find more about their recent projects here.
It continues to prioritize its fanbase, delivering new content for well-loved franchises that meets expectations, and its remakes successfully bring back the qualities that made the originals so special.
It’s proven willing to take risks and innovate, which has made its recent games more popular with players. This determination and courage have helped it regain prominence in the gaming world, re-establishing its position as a major player on the global stage – something I feared it might lose without the same level of success it originally achieved.

I’m still hopeful that Konami will continue to improve and have a really promising future. This makes me excited, not only because I’ll get to enjoy more fantastic games, but also because their success could motivate others to reach comparable levels of achievement.
I value the strong impact certain games have had, and likely will continue to have, as some of the very best the medium offers.
Please be aware: The opinions shared in this article belong solely to the author and don’t reflect the official stance of GamingBolt. Don’t assume GamingBolt endorses these views as a company.
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2025-09-29 18:17