In contrast to the classic version of Missile Command that Atari enthusiasts know well, Missile Command Delta introduces a significant shift. Although some traditionalists might not appreciate these major alterations, this contemporary adaptation presents the original idea in an innovative and captivating manner.
A band of daring adolescents intends to pass the night inside an eerie, unused fortress, unaware that it’s not as empty as they assume. This sets the stage for a game divided into two acts. You will spend part of your time delving into the intriguing secrets hidden within the bunker, solving puzzles and chatting with your friends; the remainder of the game has you fending off incoming missiles, whether in training exercises or what appears to be actual attacks.
Instead of the original game, these sequences focus on strategy, turning each move into a carefully planned, turn-based battle that requires skillful use of explosives and inventory management.
As you advance, an array of missile styles, defensive barriers, and additional elements provide multiple strategies. However, the adversary’s weaponry also exhibits distinct characteristics, such as the green ones that can bypass explosions with ease.
Engaging in these missile-control tasks is quite enjoyable, though they gradually become more intricate as the game progresses. Keeping track of all the missile paths can sometimes be challenging, and there may be instances where trial-and-error is necessary. However, it’s a solid update to the 1980 classic overall.
As a gamer, I must admit that the narrative seems a bit predictable at times, but it lays down a solid foundation for an engaging experience. It puts my friends and me in some intense situations that really test our bond as a team. The bunker, on the other hand, is a true gem – an intriguing location filled with mysteries waiting to be unraveled. There are numerous locked doors, puzzles coded in riddles, and peculiar enigmas hidden behind them, each one revealing something fascinating about this place. Adding to the excitement are dialogue choices that lead to various outcomes, creating a rich tapestry of ideas and genres.
In various places, we found a few glitches and occasional frame drops, but overall, it functions smoothly and presents nicely, albeit with a distinctive, somewhat flattened aesthetic that might not appeal to everyone.
This game appears somewhat disjointed at first glance, but upon playing it, you’ll find it to be well-structured and thoughtfully designed. It effectively draws inspiration from a classic Atari game.
Read More
- Stalker: Rusted Dawn may be the best Stalker 2 modpack yet that aims to make the game closer to GAMMA
- You Need to Hear the Advice Rhea Raj Gave KATSEYE’s Lara
- Gold Rate Forecast
- Mantis (2025) Movie Review
- Remedy’s Control gets Xbox Series X|S, PS5 update — I’m glad that this excellent game now has proper HDR, 120hz support, and more
- ‘Curb Your Enthusiasm’ Writer, Star Revisit the Show’s ‘Seinfeld’ Reunion
- Tim Allen Recalled Freaky Stalker Sitch During Early Years Of Home Improvement, And It Involved A Nude Walk Around The Studio: ‘Don’t Engage’
- Star Wars: Beyond Victory Is A Slight But Enjoyable Experiment In What Meta’s Storytelling Potential (Review)
- Demi Moore Debuts Bangin’ Hair Transformation
- Dragon Ball: Every Super Saiyan Form Ranked (and #1 is the Most Iconic)
2025-07-07 21:06