Following somewhat modest sales of “Monster Hunter World” in the last financial quarter, there’s now a fresh update available, introducing Random Talismans into the game. Essentially, players can acquire a new reward from 9-star monster quests called Glowing Stones, which grant a Talisman with random abilities when examined.
Following the Hunter Rank 100, the final stages have seen an expansion with the introduction of Tempered versions of Uth Duna, Rey Dau, Jin Dahaad, Gore Magala, Lagiacrus, Mizutsune, and others. These are high-level quests marked as 9-stars, making them more formidable than standard Tempered monsters. On the bright side, players now have the opportunity to enhance armor of Rarity 5 and above for enhanced defense.
Some significant enhancements have been made, such as marking weapons, armor, and Talismans as favorites, introducing a new Recoil Aim Assist option, and making balance adjustments for the Great Sword, Long Sword, Lance, among other changes. For more information, take a look at the patch notes below and visit the full details here.
The action game titled “Monster Hunter Wilds” can be played on Xbox Series X/S, PlayStation 5, and personal computers. By the end of September, you can expect the release of Title Update 3, which introduces a brand-new monster into the game.
Major Additions and Changes
Monsters
- At HR 100 or higher, tempered versions of the following nine monsters will now begin to appear in the field as 9★ quests: Rey Dau, Uth Duna, Nu Udra, Jin Dahaad, Gore Magala, Arkveld, Mizutsune, Lagiacrus, Seregios.
- Regular and tempered versions of Rey Dau and Nu Udra will now appear in the Wounded Hollow at HR 100 or higher.
- Adjusted the appearance rate of monsters at HR 100 and higher.
- The appearance rate of standard monsters has been slightly increased.
Player
- A new appraisal item, Glowing Stone, has been added.
Note: It can be obtained as a reward from 9★ monster quests. The item is appraised upon quest completion, yielding a talisman with random skill attributes. - The upgrade limit has been increased for armor of rarity 5 and above.
System
- Added a feature to hide/show specific ammo and coatings in the Ammo/Coatings Bar. This can be configured from the Ammo Pouch and Coating Pouch.
- Added the new Recoil Aim Assist option.
- You can now set weapons, armor, and talismans as Favorites. Favoriting an item provides the following benefits:
– A star icon will display, making it easier to identify.
– You can sort and rearrange by Favorites.
– A confirmation message will appear if you try to sell or use it as melding material. - Added an option to sort by Favorites to the Equipment Box, Decoration Box, and Artian Materials Box.
- Improved directional input responsiveness on the World Map, allowing for more intuitive cursor movement.
Bases and Facilities
- Added a new feature related to Appraised Talismans to the Melding Pot.
Bug Fixes and Balance Adjustments
Bases and Facilities
- Increased the duration of meal effects from Portable BBQ Grill meals, Meal Invitations, and Canteen meals.
Monsters
- Fixed an issue where Focus Strikes could fail if a tear was present near an exposed weak point.
- Fixed an issue where it was difficult to cause wounds with attacks while mounted on Blangonga and Ajarakan.
Player
General
- Fixed an issue where using an item via shortcut while recovering from a damage reaction or evading with weapon drawn would not trigger item use. Items will now be used automatically after those actions complete.
- Adjusted the damage scaling during mounts to tone down the amount of damage reduction applied to non-mounted players’ attacks.
- Fixed an issue where the wet status would not be removed when retrying an Arena Quest while the player was wet.
Underwater Hunting
- You can now chain into an evade from ascending/descending movement.
- You can now use items during ascending/descending movement.
- Fixed an issue where items could not be used while in Focus Mode underwater.
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2025-08-12 23:16