
A highly requested feature is coming to Civilization VII thanks to player feedback. Firaxis Games has confirmed that players will now be able to play as the same civilization throughout the entire game, starting in any historical era and guiding it through all of history. This change will make Civ 7 more engaging by letting players experience a civilization’s complete development, from its origins to the present day.
This update highlights Firaxis’s commitment to improving the game quickly and responding to player feedback. The developers are currently focused on three key areas: making the progression through ages smoother, increasing replayability, and ensuring each civilization feels distinct as the game progresses. While some improvements, like Continuity Mode and age countdowns, are already available, this new feature aims to take things even further. To get community input, Firaxis is launching the Firaxis Feature Workshop, where a select group of players will test upcoming features and provide feedback, helping to shape the game’s future.

The latest update to Civ 7, version 1.3.0, includes the free “Tides of Power” expansion, a sea-themed collection of content available from November 4, 2024, to January 5, 2026. This expansion will be released in two parts. The first, launching now, adds the leader Edward Teach, and the civilizations of Tonga and the Republic of Pirates. In December, the second part will introduce Sayyida al Hurra, along with the civilizations of the Ottomans and Iceland. “Tides of Power” focuses on naval gameplay, giving players fresh strategies to build and grow their empires across the seas and on land.
Naval combat is becoming much stronger with several key additions. A new building, the Harbor, will serve as your base for building ships, similar to how Barracks work for land units. You’ll also unlock a new, quick, and adaptable naval unit called the Privateer in the Exploration Age. Privateers can disrupt enemy trade, fight other ships, and even earn you gold – making them ideal for surprise attacks at sea. The oceans are now more dynamic, featuring new resources like crabs, turtles, and cowrie shells, alongside a new land resource called Pitch. New terrain types – Atolls, Lotus, and improved Reefs – create strategic bottlenecks on the map. Players starting near the coast will get an early advantage, as Hawaii can now utilize ocean tiles starting in the Exploration Age.
Naval battles have been completely redesigned. Smaller ships are now quicker, have better vision, and can easily move around enemy fleets. Larger ships are powerful, long-range attackers, but are slower. These improvements make sea combat more strategic, requiring players to carefully plan their fleet formations and tactics.
The latest updates to Civ 7, including continuity mode and Tides of Power, are making the game more engaging, strategic, and enjoyable. Civilizations now feel more connected to the game world, naval combat is more exciting, and Firaxis is actively involving players in the game’s development. If you’ve dreamed of guiding a civilization through history, from its earliest days to becoming a global superpower, this update delivers.
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2025-11-02 20:13