Star Trek: Deep Space Nine Broke One Major Roddenberry Rule (& That’s Why It Worked)

When it was time to create Deep Space Nine in the early 1990s, the show’s creators felt limited by some established Star Trek guidelines. As producer Rick Berman later explained, Gene Roddenberry had a strong preference against significant conflict between 24th-century human characters, which made developing compelling storylines difficult. Fortunately, the Deep Space Nine team found a way around this by focusing conflicts on interactions between Starfleet personnel and civilians, and between humans and their surroundings.








