
What stands out most about Tempest Rising is that it’s clear the creators are devotees of the original Command & Conquer series. This isn’t a criticism, as a new C&C game isn’t on the horizon anyway. Instead, Tempest Rising seems to be aiming to expand upon the robust framework established by the defunct Westwood Studios. Similar to its predecessor, Tempest Rising offers two playable factions, each with distinct gameplay dynamics, and it introduces a unique resource, the Tempest, which plays a central role in driving the main narrative, much like Tiberium did in the original games.