How Dragon Quest Inspired Pokémon’s Iconic Trading System!
Reflecting on a Pokemon universe devoid of trading feels implausible, particularly for players who have leveraged the in-game trade system for free or invested significant sums (ranging from thousands to millions) in pursuit of rare items like the Illustrator Pikachu. The foundation for this phenomenon can be traced back to the original Pokemon titles, Red and Blue, developed by Satoshi Tajiri in 1996. These games are where the trading system truly thrived due to the implementation of a Link Cable. Tajiri shared insights into his Dragon Quest II experience on an old Japanese gaming program called GameCenter CX, making it clear how this concept evolved over time.