Resident Evil Requiem’s Gameplay is “Almost An Upgrade” Over Resident Evil 2, Says Director

So, I was chatting with director Koshi Nakanishi and producer Masato Kumazama at Tokyo Game Show 2025, and they explained how they balance horror and action in the Resident Evil games. Basically, they see the games falling somewhere on a spectrum between how similar they are to Resident Evil 2 and Resident Evil 4. Nakanishi said Resident Evil 7 really leaned into the 2 side of things – going back to those survival horror roots, which everyone loved. Then, Resident Evil Village took that foundation and added a lot more action and shooting, pushing it closer to the Resident Evil 4 end of the scale. They called it an “inflation effect” – the more action you add, the more it shifts that balance.








