Similar to many free-to-play games, Pokemon TCG Pocket includes various in-game currencies such as Pack Hourglasses, Wonder Pick Hourglasses, Trade Tokens, Shinedust, and PokeGold. However, a significant shift is coming with an upcoming update to the trading system within Pokemon TCG Pocket. Starting July 29th, Trade Tokens will no longer be used, marking the end of their existence. Most players are positive about these changes, as they aim to resolve many longstanding issues related to trading in Pokemon TCG Pocket. Nevertheless, one concern persists, and it’s causing some apprehension among gamers.
DeNA recently provided a detailed sneak peek into the upcoming modifications to trading within its Pokemon mobile game. Trading will be temporarily halted starting June 24th, allowing the developers to revamp the feature. Upon resumption on July 29th, Trade Tokens will no longer be used. Instead, players can exchange their existing Trade Tokens for a limited quantity of Pack Hourglasses and an unlimited amount of Shinedust. This underutilized in-game money will now serve as the trading cost. However, DeNA has not yet clarified exactly how much Shinedust will be required for each trade.
From a dedicated Pokémon TCG Pocket player’s perspective, trading has always been a contentious issue due to the high cost associated with it. This expense comes in the form of Trade Tokens and Trade Stamina, which I believe could be streamlined to make trading more accessible for everyone. While eliminating additional currencies would undoubtedly ease matters, there’s a growing anticipation that Shinedust costs for trades might skyrocket.
Shinedust is currently used for enhancing the aesthetic appeal of cards with Flair, but it’s a feature that hasn’t been widely embraced by gamers. As a result, many free-to-play Pokémon TCG Pocket enthusiasts have accumulated a substantial Shinedust stash over time, which might come in handy for trading in the future.
Players Show Off Shinedust Totals Before Trades Take Them to Zero
Some players enjoy incorporating Flair onto their Pokemon Trading Card Game Pocket cards, but not all players find this visual aspect significant. Consequently, many players have accumulated a substantial amount of Shinedust that remains unused on their shelves. It’s likely that DeNA recognizes the sheer quantity of Shinedust some players have amassed since the game’s release. While it’s uncertain if this understanding has influenced the pricing of individual trades within the game, we’ll find out soon enough. However, what can be confirmed is that gamers are posting their impressive Shinedust totals on the r/PTCGP subreddit in anticipation of next week’s update.
Current stardust quantity
byu/JazzlikeAd6106 inPTCGP
On the primary screen for Shinedust, there’s a limit of 99,999+. But once you navigate to your Shinedust menu, you’ll discover just how much you’ve amassed, and for numerous players, it’s an impressive amount. Many enthusiasts of the Pokemon TCG Pocket game boast over 140,000 Shinedust, despite regularly using the Flair feature. Players who hardly ever or never traded have even greater totals, often exceeding 230,000 and beyond.
As an enthusiast, I can’t help but anticipate the usefulness of my Shinedust stash when the new trading feature launches. With the added convenience of a wishlist for trades, it will be a breeze to let other players know which cards I covet. However, I wonder about the cost of each trade in terms of Shinedust.
In the world of Pokemon TCG Pocket, Shinedust has been considered the least sought-after currency so far. It’s handed out quite frequently and not often utilized by many players. This leads one to wonder if DeNA will increase its trading value to even things out, or if they’ll just let us keep amassing our current supply before reaching a balance?
Without a doubt, Shinedust’s value is set to increase significantly given its new, practical application. The vast deposits of this lustrous material will likely diminish rapidly, vanishing not too long from now.
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2025-07-24 00:22