
The next PlayStation is expected to have powerful, up-to-date technology inside. However, according to tech leaker KeplerL2, its graphics card (GPU) won’t be fully based on AMD’s newest RDNA 5 technology. In the same conversation, the leaker pointed out that the PlayStation 5’s GPU uses the older RDNA 1 architecture, but with added features to enable ray tracing.
It’s still unclear exactly how this will affect game developers and players, especially since newer GPUs often support the latest features anyway. However, one NeoGaf user, AdamsApple, pointed out that differences in GPU architecture were noticeable in the 2024 game Warhammer 40,000: Space Marine 2 when comparing the PlayStation 5 and Xbox Series X/S versions.
The game’s graphics used a newer technology called mesh shaders. Because the Xbox Series X had more powerful hardware, it was better at running these shaders and consistently achieved higher frame rates than the PlayStation 5. Although both older and newer graphics card designs (RDNA 1 and RDNA 5) work well with traditional shading techniques, the newer design significantly outperforms the older one when using mesh shaders.
According to recent claims from KeplerL2, the standard PlayStation 6 will likely have 30GB of GDDR7 RAM, while a handheld version will feature 24GB. This memory is expected to transfer data at speeds up to 32GB per second, using multiple 3GB modules. These modules combined will offer a total bandwidth of 640GB/s due to a 160-bit bus. This represents a significant increase in RAM compared to the PlayStation 5 and PS5 Pro, both of which have 16GB.
According to the source, Sony specifically requires the handheld to have 24 GB of RAM, as 20 GB wouldn’t meet their needs. This decision adds an extra $100 to the cost of making each unit.
Sony and Microsoft were initially aiming to release their next consoles in 2027, but those plans have likely changed. Recent issues with the memory market have caused both companies to push back their launch targets, probably until after 2027, hoping that memory supplies and market conditions will improve by then.
It appears Sony is quietly preparing for a potential handheld console, possibly the PS6. They’ve introduced a new ‘Power Saver’ feature, which some believe is a way to encourage developers to design games that run efficiently on lower power. According to one developer cited by YouTuber Moore’s Law is Dead, Sony wants games to be able to function with just 8 processing threads. They’ve also updated their software development tools to emphasize this goal.
While we’re all eager to learn more about the new consoles, let’s explore the collaboration between Sony and AMD, a partnership that’s been developing for quite some time.
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2026-02-16 15:11