
Although the PlayStation 6 is likely years off, recent reports suggest Sony is already planning for backwards compatibility on a potential handheld version, allowing it to play PlayStation 5 games. According to a new video from Moore’s Law is Dead, Sony is encouraging game developers to make sure their games work well with the PS5’s low-power settings.
To improve performance on PS5, Sony is encouraging developers to prioritize maintaining a smooth 60 frames per second (FPS) when Low-Power mode is enabled. Instead of reducing the frame rate, they’re asking developers to lower the game’s resolution. To help with this, Sony provides tools and guides – including walkthroughs for Razor CPU, a PS5 development utility – to identify and fix parts of the game that are putting a heavy load on the processor.
According to a developer featured in the video, the recent Low-Power mode appears to be a way for Sony to prepare for supporting the PS6 handheld before it’s released. The developer also mentioned Sony seemed frustrated that not many developers are currently supporting this mode.
Okay, so the PS6 handheld is looking amazing! Apparently, it’s going to play PS4 and PS5 games, which is huge. The biggest deal, though, is that I’ll be able to take my entire PlayStation game collection with me wherever I go. And the best part? It sounds like developers won’t even need to do anything to make it work – my existing games will just play! That’s a game changer.
The handheld device is expected to use a powerful AMD chip – specifically an RDNA 5 – with 16 processing units. It’s said to run at speeds up to 1.20 GHz when used as a portable device. When connected to a dock, it might even run faster, potentially reaching up to 1.65 GHz – a feature similar to what Nintendo does with its Switch and Switch 2 consoles.
Okay, so I’m hearing some interesting stuff about the PS6. Apparently, it might be able to play PS5 games without any issues because it could use the same shader stuff. And with Sony adding that Low-Power mode to the PS5, I’m starting to think they’re prepping games to run a little less intensely, maybe so they can easily be ported to a future handheld device. It makes sense if they want games to run well on both the big console and something portable, right?
PlayStation 5 added a new Power Saver mode in a September update. When it first launched, only a few games worked with it – including Death Stranding 2: On the Beach, Demon’s Souls, and Ghost of Yōtei. However, Sony is encouraging more game developers to make their games compatible, so we can expect support for the feature to expand over time.
Rumors suggest Sony is planning to release both a new PlayStation 6 console and a handheld device around 2027. According to leaker KeplerL2, this timing would follow a seven-year console cycle – a pattern Sony has maintained with previous PlayStation generations, keeping the PS5’s lifespan similar to those of its predecessors.
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2025-12-05 15:11