Rematch’s Latest Update Removes Broken Flying Technique

In their recent update, Rematch has rolled out a fix aimed at eliminating several game-related problems and addressing certain bugs. Sloclap’s commitment to eradicating bugs and neutralizing exploits is evident in this patch, which resolves one of the most damaging exploits in the game. Not only does this update address these issues mechanically and eliminate bugs, but it also focuses on balancing Rematch to enhance the overall gaming experience for all players.

In simpler terms, this hotfix patch by Sloclap has made changes to two strategies – Outfield Dive and Wall Dribbling – that they felt didn’t fit their vision for how Rematch should be played, as these techniques gave an unfair edge to players using them. These exploits have either been adjusted or completely eliminated with this update. Additionally, the patch has fixed issues related to camera shake and game stability.

Here is everything included in Rematch’s hotfix update patch notes today.

Rematch Hotfix #9 – 1.20.009

Exploit/Balancing

Outfield Dive/Dolphin Dive:

Values to make the character speed lower during the ability’s recovery period.

  • We are closely monitoring how the game and its meta are evolving day after day, and we are seeing a lot of new mechanics and ways to play being discovered by our players. We think a lot of these are cool and interesting, but some others have a negative impact on the game
  • The ability to spam the dive to instead of sprinting is one mechanic that is a clear balancing issue. It allows players to bypass the limitations of stamina and sprint speeds, and has a negative impact on the look and feel of the game.
  • We have adjusted the speed of the player during the recovery of the ability to make the dive spam less efficient as an acceleration exploit.
  • This is a small enough adjustment but will have an impact on how the ability feels and functions even in legitimate circumstances, so we will be monitoring these effects closely.
  • We are looking at more precise ways of resolving these issues in future updates, but it will take a bit more time and we felt we needed a solution now to this exploit.

Wall Dribbling/Climbing:

Our goal was to rectify certain problems that enabled players to seemingly soar above others, while evading any player interactions, by repeatedly hitting volley lob taps off the wall instead.

  • This is another mechanic that is completely at odds with our vision of Rematch as a football game.
  • The fix involves making the ball interactable 5 frames later than it used to be. This also affects abilities other than taps, such as being able to perform a volley shot (or any other volley action) after a volley lob tap on a very high ball.
  • This removes the aforementioned issue but will also have an impact on the rest of the game, specifically by making some solo backboard setups harder to execute.
  • As such we feel this is a good thing for the game. It does not remove the mechanic but makes it more demanding in terms of player focus and precision.
  • We will keep monitoring the effect of this change on the rest of gameplay mechanics, and will rely on player feedback to further adjust the feel of the game.

In Rematch, every minor tweak can significantly alter the gameplay dynamics due to the intricate interplay between its mechanics. Simultaneously, it’s crucial for us to address any gameplay concerns promptly. Our aim is to strike a delicate balance in addressing fixes at an appropriate pace while ensuring the game and its mechanisms remain stable. We appreciate the innovative strategies players have devised, resulting in emergent mechanics and advanced technologies that add richness to the game. However, some of these unexpected mechanics can do more harm than good, and we believe they need to be eliminated from the game. We’ll soon publish a developer blog discussing these emergent mechanics and our plans for handling them as developers.

Bugfixes

  • Fixed cam jitter during goal replays
  • Various fixes on stability issues

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2025-06-27 17:41