
Mamoru Oshii is a highly influential anime director and filmmaker with a career lasting over forty years. He first gained recognition in the 1980s, but achieved international success with the 1995 film Ghost in the Shell, which was a major hit in Japan, the US, and Europe. Oshii is celebrated for his unique storytelling, which often explores philosophical themes, and his artistic visual style – sometimes focusing on imagery even more than the story itself. He began his directing career in 1983 with the film Urusei Yatsura: Only You, followed by another installment in the same series the next year.
Among his early works, Angel’s Egg remains his most impactful, and is still widely considered a masterpiece. Released in 1985, the film is celebrated for its beautiful, dreamlike imagery, combining artistic creativity with deep philosophical themes. However, the director recognizes that, with changes in the anime industry over the years, the film’s unique visual style is impossible to replicate today.
Mamoru Oshii Explains Why Modern Animators Can’t Create Something Similar to Angel’s Egg

Mamoru Oshii, in an interview with The Film Stage, discussed his famous film, Angel’s Egg. When asked if it could be made today, he said it would be very difficult. He explained that the film’s intricate hand-drawn animation would be too time-consuming for most modern animators, who generally prefer to focus on creating original content instead of mastering traditional, detailed techniques.
I remember Oshii mentioning that a project like this just wouldn’t be possible in today’s anime world. He really emphasized that what makes this film special is how much was created by hand – a truly human touch you don’t get with all the digital tools we rely on now. It’s a different kind of beauty, he felt, born from that painstaking detail.
Anime has evolved a lot with new technology. While older anime was created entirely by hand, modern anime now combines traditional drawing with digital tools, especially CGI, to handle things like lighting, colors, backgrounds, and movement. This lets animators add more detail and create a greater sense of depth. However, director Oshii believes that despite these advantages, current technology can’t quite replicate the detailed artistry found in older films that relied solely on hand-drawn techniques.
Originally, Angel’s Egg began as an idea for a Lupin III movie that never came to fruition. Director Oshii Mamoru explained that it’s common for shelved projects to evolve into something new, which is why he didn’t face resistance from producers despite the film’s unconventional story. Although Angel’s Egg wasn’t initially a worldwide hit, it has steadily become a favorite among anime fans over the years. To celebrate its 40th anniversary, a restored 4K version is now playing in theaters across the U.S.
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2025-11-23 02:10