Resident Evil Fans Are Complaining About One Thing With Requiem (And It Doesn’t Make Sense)

The new game, Resident Evil Requiem, is getting a lot of positive attention, with many reviewers calling it one of the best in the series. However, some critics are finding fault with it, echoing a common complaint seen in previous Resident Evil games. This criticism seems odd, especially when you consider the type of game Resident Evil is – a survival horror.

The newest Resident Evil game switches between two main characters: Leon and Grace. Playing as Grace focuses on incredibly frightening and suspenseful situations, while controlling Leon offers more action-packed survival horror gameplay similar to Resident Evil 4. Critics have praised how well these different styles work together, creating an experience that should please fans of both classic and modern Resident Evil games.

Resident Evil Requiem’s Harshest Criticism Is That The Game’s Story Is Far Too Short

Currently, the biggest complaint about Resident Evil Requiem is its length. Most players will finish the main story in around 10 hours, though completionists aiming for 100% or all achievements might spend between 12 and 16 hours. Many feel this is too short for a full-price, $70 game, leading to disappointment or discouraging fans from buying it.

How long it takes to finish Resident Evil Requiem depends on how you play. If you explore everything, it will take longer than if you just focus on the main story. Players who replay the game in New Game+ mode can easily spend twice as long completing it, but they’ll also have access to new weapons and items that can speed things up. Generally, most players will need about 19 to 23 hours to experience everything the game has to offer.

Past Resident Evil Success Stories Have Never Been Super Long Adventures

Some fans have criticized Resident Evil Requiem for being short, but this isn’t a new issue for the series. Most Resident Evil games are relatively brief, typically taking players between 8 and 15 hours to complete. Even the highly acclaimed Resident Evil 4 can be finished in around 15-16 hours, and the recent remake actually offers features that let you play through it even faster.

Many Resident Evil games address the issue of limited replayability by offering plenty of extra content after the main story is finished. This includes optional side stories in games like Resident Evil 2, downloadable content for Resident Evil 7: Biohazard, and alternate game modes in Resident Evil Village. Another approach is New Game+, which lets players replay the story, discover hidden secrets, or use items and abilities they didn’t have access to on their first run.

Many players enjoy challenging themselves with speedruns of Resident Evil games, trying to finish a New Game+ playthrough as quickly as possible. Mastering each encounter to achieve a fast completion time can be really rewarding, and it’s a fun way to appreciate the relatively concise length of these survival horror games instead of seeing it as a drawback.

Shorter Length Grants Higher Replayability Through Modifiers, Higher Difficulty, & Other Factors

Okay, so I’ve been thinking about why Resident Evil games always seem kinda short when you first play them. It’s actually intentional! They’re designed like old arcade games – meant to be replayed. There are so many secrets hidden in each game that you’re definitely not gonna find them all on your first run. Seriously, a New Game+ is almost essential to get the full experience. Plus, New Game+ lets you carry over your unlocked weapons and items, which is awesome. It basically encourages you to play through again with all this extra stuff – a total win-win for me!

Playing on harder difficulties can make the game last longer and create more intense situations in Resident Evil, especially compared to your first time through. Plus, with downloadable content already planned for Resident Evil Requiem, the game is expected to be a good length – offering plenty to do after the main story without feeling unnecessarily drawn out.

Because this game is relatively short, it’s easier for players to enjoy replayability – whether that means starting a New Game+, speedrunning the story, or hunting down hidden secrets. Unlike some other Resident Evil games, complaints about a lack of replay value don’t really apply here, as the series often offers multiple ways to experience the game beyond just completing the story once.

I just finished watching Resident Evil: Requiem and I’m curious what everyone else thought about how long it was! What did you all think? Let me know in the comments, or we can chat about it over in the ComicBook Forum!

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2026-03-01 00:11