
The Resident Evil series has journeyed to various destinations beyond the third game, ranging from the swamps of Louisiana to a thrilling worldwide escapade involving numerous characters. But with Resident Evil: Requiem, Capcom is going back to Raccoon City, a place where many stories first unfolded.
As a dedicated fan, I’m sharing some intriguing insights from game director Koshi Nakanishi and producer Masato Kumazawa about the upcoming developments in our beloved game. Koshi mentioned that Grace’s journey and an eagerness to delve into the consequences of the outbreak on survivors was the motivation behind these changes. Although it’s been a long wait, Masato likened this exploration to opening a rice cooker after a week, something you might hesitate to do, but curiosity eventually wins over.
As a dedicated fan, I can’t help but feel excited about Capcom’s choice for the “most fitting setting” for our beloved series as we approach its 30th anniversary. The hints dropped by Capcom suggest this might be the long-awaited closure, a “requiem” that finally puts an end to the haunting memories of that awful incident. However, Nakanishi emphasizes that it’s not just about laying those memories to rest, but also remembering and honoring the victims, including Alyssa, in a way that brings healing and hope for the future.
As a thrilled fan, I’m excited to share that I’ll be diving back into the chilling world of Resident Evil with “Resident Evil Requiem” on February 27th, 2026! This groundbreaking title is hitting Xbox Series X/S, PS5, and PC. What sets it apart is the unique blend of first- and third-person perspectives, offering an immersive gaming experience that lets you switch between views seamlessly.
The developers have promised an “addictive fear” but are mindful to pace the horrors to keep players engaged without overwhelming them. If you’re as pumped as I am, don’t miss out on all the latest details here!
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2025-08-31 20:11