Roguelite rhythm dungeon crawler BPM Bitcrushed announced for PS5, Xbox Series, Switch, and PC

Developer Awe Interactive, in partnership with Publisher Kwalee, has unveiled the upcoming game “BPM: Bitcrushed.” This roguelite rhythm-based dungeon crawler is slated for release on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC through Steam in the year 2026.

Here is an overview of the game, via its Steam page:

About

Hailing from the same creators as “BPM: Bullets Per Minute”, “BPM Bitcrushed” offers a blend of roguelike, top-down dungeon crawling, and rhythm gaming. It harmoniously merges the heart-pounding gameplay of “BPM: Bullets Per Minute” with retro-inspired pixel art. Every action, be it shooting, jumping, or dodging, syncs seamlessly to the beat, making rhythm a vital factor alongside reflexes.

As players venture into procedurally generated dungeons, they’ll stumble upon an array of potent weapons, unique items, and rhythm-oriented abilities. Foes attack in rhythm with the music, transforming every encounter into a dance of annihilation set to a high-stakes beat. The intensity surges as the music propels both you and your adversaries in an engrossing, music-infused combat spectacle.

Moreover, the custom music feature grants players the opportunity to incorporate their own tracks into the game, unlocking a fresh dimension of rhythm-dominated pandemonium.

The Final Beat

As a hardcore gamer immersed in this epic fantasy world, I can’t help but feel the ominous rumblings that signal the impending Ragnarok – the end of our world as we know it. But here’s where things get interesting: there’s a whispered prophecy suggesting we might just be able to avert this catastrophic event. The key lies within the cosmic heartbeat known as the Azure Ember, which maintains the rhythm of the universe. Lately, it’s been slowing down, and that’s causing Ragnarok’s relentless approach. Once it completely stops, well… game over.

Enter Hel, the Queen of Helheim, who’s been stirring up trouble by siphoning off Melody Fragments from the Azure Ember, speeding up the countdown to Ragnarok. But fear not, fellow gamers! It’s time to rally and find a way to accelerate the Azure Ember instead, restore its tempo, and save our world from certain doom. Let’s get this party started!

Rhythm Combat

Step into a realm where chaos is elegantly choreographed, battles are like a lethal dance set to the heartbeat of the music. Timing is crucial; every shot needs to be in sync, yet so does your enemy’s. Enemies converge and attack synchronously, their deadliest moves hinted by preludes before they strike. Success depends not just on accurate aiming, but also on a keen sense of timing. Learn the rhythm, dodge incoming assaults, and retaliate with your own harmonious counter-attacks to obliterate your foes.

Death is Not the End

Experiencing defeat may seem discouraging, but it’s a crucial step towards advancement. Each time you fall, you’ll return to the central hub, which we call The Sanctum, without the upgrades specific to that run. However, any long-term development milestones you’ve achieved will remain with you permanently. Use your setbacks as opportunities for learning, visit The Sanctum to strengthen yourself using your new achievements, and then return stronger than ever before, ready to surpass your previous efforts.

Key Features

  • Unleash your arsenal and outmaneuver foes in perfect sync with the music.
  • Each dungeon is procedurally generated giving the player a different experience each time.
  • With custom music support, you can fight to the rhythm of any song you own.
  • Found the perfect dungeon? Use its unique seed to replay it, master every corner for a speedrun.
  • Create a level playing field. Seeds generate the exact same dungeon layout, items, and enemies every time—perfect for competitive runs.
  • Daily Run Challenge. Experience the game anew each day with Daily Runs, offering a structured and competitive way to play. Your end score is recorded on an online leaderboard, adding significant replay value.
  • Setlists and song packs. In this game the player can assign each dungeon a specific in-game song from any official song pack.
  • Progression. An Ever-Evolving Challenge: Unlock new characters, weapons, enemies, and more.

Watch the announcement trailer below.

Announce Trailer

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2025-08-20 22:19