Silent Hill F Made Easier in Difficulty Overhaul, Adds Casual Mode

Konami and Neobards Entertainment released a new update for Silent Hill F on PS5 today. The patch makes the game a little easier and introduces a new, more relaxed ‘Casual Mode’ for players.

This update adjusts the game’s difficulty by changing how many enemies you encounter, speeding up stamina recovery, and decreasing damage from attacks. Here’s a breakdown of the changes, as detailed in the patch notes, and they apply to all difficulty levels unless specifically noted:

  • Hinako’s stamina replenishes slightly faster
  • Unskippable combat encounters are reduced across multiple sections
  • Fewer enemies are placed across multiple sections
  • Hinako’s line when an enemy is defeated plays at a slightly later time
  • Hinako takes slightly less damage on the Hard action difficulty

I’m so excited about patch 1.10! They’ve added a new Casual Mode that sounds perfect for players who just want to enjoy the story without a huge challenge – it’s even easier than Story Mode! And for those of us who love replayability, the New Game+ now lets you skip sections, which is going to be amazing for unlocking all the different endings. It’s going to save so much time!

After you solve the mural puzzle in New Game+ and go through the door, the game will give you the option to skip a section. If you choose to skip, the game will continue from the point where Hinako wakes up in the Dark Shrine corridor for the second time, starting the ‘Proceed’ objective.

Silent Hill F Update 1.10 PS5 Patch Notes

New Features

Added Action Difficulty: Casual

You can play on Casual difficulty right away when starting a new game from the main menu, or if you’re continuing from a New Game+ save. If you’re playing on Story difficulty or higher, the Casual difficulty will become available after experiencing multiple Game Overs.

  • Added Optional Skip Feature for Select Sections of New Game+Upon completing the “Go through the door” objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the “Proceed” objective if skipped.
  • Items from the skipped sections will not be collected.
  • “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on a playthrough that uses the skip feature.
  • The skip feature does not impact branching paths or endings.
  • Added Motion Blur option to the Graphics menu

System Changes

  • Hinako’s stamina replenishes slightly faster
  • Unskippable combat encounters are reduced across multiple sections
  • Fewer enemies are placed across multiple sections
  • Hinako’s line when an enemy is defeated plays at a slightly later time
  • Hinako takes slightly less damage on the Hard action difficulty

Bug Fixes

  • Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinko’s house during the “Head to Rinko’s house” objective
  • Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the “Enter the inner room” objective
  • Fixed bug where the Sakuko-like entity stops moving in combat during the “Defeat the Sakuko-like entity” objective
  • Fixed bug where the Fog Monster stops moving and halts progress during the “Chase after the Fog Monster” objective
  • Fixed bugs across multiple levels where events do not progress despite meeting the required conditions
  • Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeated
  • Fixed bugs across multiple levels where clumps of flesh do not spawn
  • Fixed bug where some notes from “Sakuko’s Diary” could not be obtained on New Game+
  • Fixed bug where Hinako may become unresponsive to player input after dodging
  • Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosave
  • Fixed bug where the “View Endings” option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix)
  • Fixed bug where the cursor moves without player input when playing on the controller

We’ve addressed a number of small issues, including fixes for audio problems, inaccuracies in game hitboxes, text mistakes, loading times, and visual glitches.

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2025-11-13 15:37