Skyrim’s Nintendo Switch 2 Port Faces Backlash From Fans

Skyrim has been released again, this time for the Nintendo Switch 2 as The Elder Scrolls V: Skyrim Anniversary Edition, but fans aren’t happy. This updated version of the popular game is proving to be more problematic than enjoyable. While it’s the same game players know, it has new issues, leaving those hoping for a smooth, on-the-go experience feeling like they’ve encountered the same problems all over again. Initial excitement has quickly turned to disappointment for many.

The Anniversary Edition aimed to improve the game with better graphics and quicker loading. It also added support for mouse and motion controls using the Joy-Con, and included all previously released downloadable content. However, many players have reported that the update actually makes the game feel slow and clunky. Delayed reactions make fighting difficult, and the game still runs at a limited 30 frames per second, resulting in stiff and unnatural movements. Frequent crashes disrupt gameplay, often at inconvenient times. Adding to these issues, the game requires a massive 53 gigabytes of storage space, which is a significant download size, especially for those playing on the go.

A Reddit user summed up the disappointment, explaining that the graphics aren’t much improved, the game still runs at a slow 30 frames per second, and there’s a noticeable delay between when you press a button and when something happens on screen.

One player pointed out the significant lag in the Switch 2 version of Skyrim, saying there’s often a noticeable delay – about a quarter of a second, or even more – between pressing a button and seeing the action on screen.

Someone perfectly captured the general feeling online: the recent Skyrim update for the Switch is a complete mess.

It’s particularly disappointing that the game struggles with its framerate, considering the Switch 2 has more powerful hardware. Reports indicate it’s capped at 30 FPS, which is surprising for a game released in 2011. Some players say the handheld version actually feels worse than the original Switch version, making them wonder if the upgrade was worthwhile. Fan videos clearly show a delay between pressing buttons and seeing the corresponding action, and this input lag is a major issue for anyone who wants to play the game competitively, given its focus on timing and accuracy.

Even those who got the upgrade at no cost are unhappy with it. The Switch 2 version doesn’t feel like a genuine improvement, and it highlights that just because a game was great in the past doesn’t automatically mean a new version is a good idea – especially when it’s released with so many technical issues. Fans are now hoping Bethesda will fix problems like input lag, improve the frame rate, and allow modding. This expectation isn’t unreasonable, given the current state of the game.

The original Nintendo Switch version of Skyrim launched with several technical problems, but Bethesda eventually fixed them with updates. Now, players are hoping the same will happen for Skyrim on the new Switch 2. Until then, a smooth, portable experience remains elusive, leaving fans frustrated and longing for the game’s peak performance.

Okay, so I just got my hands on Skyrim for the new Switch, and honestly? It’s a bit of a mess. It really shows what happens when a game is pushed out before it’s ready, even if it’s a classic everyone loves. I was hoping for a perfect, smooth experience, but it’s a reminder that just because a game is great, doesn’t mean a port to new hardware will automatically be good. Sometimes, the best thing to do is leave a classic alone, or at least take your time and do it right. This Switch 2 version feels like a great idea that just didn’t quite land – it’s a lesson in how ambition needs to be backed up with solid execution.

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2025-12-10 22:11