
Sony has closed Dark Outlaw Games, the studio headed by Jason Blundell, who previously worked on Call of Duty Zombies. This happened less than a year after the studio was first announced. The news came on March 24, 2026, and reports indicate Sony also reduced staff in its mobile gaming division.
What happened
Dark Outlaw Games was a PlayStation studio that didn’t get much public attention before it closed down. Sony officially announced the team in March 2025, with Michael Blundell mentioning he’d started it as a small, internal group within PlayStation Studios, operating quietly. When it was announced, there wasn’t a game to show off, no major presentation, and no clear plan for the future.
Now, just a year later, the studio is gone.
Honestly, what really gets to me about this whole situation is how harsh it feels, even considering how things often go in the games industry. It wasn’t like this studio had a history of flops; they were brand new, a PlayStation team that never even had a real chance to show what they could do. It’s just…sad, you know?
Why this stands out

It’s tough when a game studio closes, especially after releasing a game. But Dark Outlaw Games didn’t even get that far. According to reports, they shut down before releasing any games at all, making it feel less like a failed project and more like one that never had a chance to launch.
Headlines announcing a studio closure often make it seem simple, like just one thing happened. But the truth is much more difficult. When a game studio shuts down, players miss out on a game they were looking forward to, and the developers lose years of effort that might never be released.
Jason Blundell’s rough stretch continues
Glen Schofield’s involvement immediately put Dark Outlaw Games on the map. He’s well-known for his work on Call of Duty Zombies and previously co-founded Deviation Games, a studio that collaborated with Sony before closing in March 2024. Following that, Schofield joined PlayStation Studios with his new team, Dark Outlaw.
Knowing the studio’s past makes this shutdown especially disappointing. Dark Outlaw initially seemed promising – a new beginning with strong support. Sadly, like so many studios before, it wasn’t able to release its game.
What Sony hasn’t said
While the shutdown has received a lot of press, Sony hasn’t released a detailed public explanation. Most reports originate from Bloomberg’s Jason Schreier and indicate around 50 employees were affected, with cuts extending beyond just the ‘Dark Outlaw’ project. As a result, we’re still lacking the full story from inside the company.
We can confirm the shutdown, but we don’t have a definitive explanation for why Sony decided to close it down.
What this says about the bigger picture
Unfortunately, it’s still common for game studios to be seen as temporary ventures. A well-known developer might be brought on board, a team is built, and work starts, only for the entire project to be cancelled before anyone even gets a glimpse of it. Dark Outlaw Games is the latest example of this happening.
This news is upsetting for gamers, but even more concerning for game developers. It highlights that being published on a major platform like PlayStation no longer ensures long-term stability for projects.
Honestly, this whole situation with Sony is kinda frustrating as a gamer. Seeing a new studio get built up, barely get a chance to show what it can do, and then just… disappear within a year? It makes you wonder what’s going on behind the scenes. It really makes me question how well Sony is planning things and how much support they’re actually giving these new teams before pulling the plug.
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2026-03-25 02:31