
Capcom has seen mostly good changes recently, with new content for games like Street Fighter being well-received. However, a change in company leadership could have a big impact on popular franchises such as Street Fighter, Resident Evil, Monster Hunter, and Mega Man. Looking at what’s happened at other game companies, Capcom might face some challenges in the coming years.
While Street Fighter 6 continues to thrive, other fighting games like Tekken 8, 2XKO, and Fatal Fury: City of the Wolves are facing challenges. These games have been hampered by problems like unbalanced gameplay and, in some cases, company layoffs that threaten their long-term support. Despite entering the final stretch of its third season of downloadable content, Street Fighter‘s success story echoes similar transitions experienced by other games in the genre, and mirrors changes Capcom itself has navigated.
Street Fighter May Be Impacted By Capcom’s Shareholder Sales To Saudi Arabia

On March 13, 2026, Electronic Gaming Development Company (EGDC) made a significant investment in Capcom, the company behind popular franchises like Street Fighter and Resident Evil, becoming a major shareholder. This news follows the success of Street Fighter 6, which sold 6.36 million copies by December 2025 – exceeding the sales of its previous version and establishing itself as a top-performing fighting game in recent years.
EGDC owns about 5% of Capcom, making it a significant investor in the gaming giant. This isn’t the first time EGDC has invested in gaming companies; they’ve also purchased shares of Electronic Arts (EA) and nearly all of SNK, the creators of popular fighting game series like Fatal Fury: City of the Wolves, Art of Fighting, and The King of Fighters.
EGDC, a company based in Saudi Arabia, has purchased approximately 26.79 million shares of Capcom, making it another major investor alongside the Saudi Public Investment Fund (PIF). The PIF already owns about 5% of Capcom, and combined, these two groups now hold 10% of the company. This investment is part of a broader strategy led by Saudi Arabian Crown Prince Mohammed bin Salman, who controls EGDC as one of his investment holdings.
While it’s been said that Saudi Arabia’s investment firm EGDC is simply looking to profit from Capcom’s recent success, many worry there’s a bigger plan at play. Saudi Arabia has often used gaming investments to improve its international image and promote its culture within the gaming and esports worlds. We’ve already seen this influence change some game series, and now popular Capcom franchises like Street Fighter and Resident Evil could be affected as well.
Previous Influence Has Been Seen Through Other Fighting Games Through Company Ownership

Fans are strongly criticizing the growing influence of investment groups like EGDC from Saudi Arabia, a practice often called “sportswashing.” This criticism centers on how these groups are changing the content of popular games. A prime example is the fighting game Fatal Fury: City of the Wolves, where EGDC now owns a majority stake (96%). The latest installment controversially features guest characters Cristiano Ronaldo and Salvatore Ganacci, both with ties to the Saudi Arabian crown prince.
Guest characters in fighting games are rarely based on real people, often because real individuals can be controversial. While Salvatore Ganacci eventually gained acceptance, the inclusion of Ronaldo, given his history of scandals, upset many fans and even caused some to boycott Fatal Fury: City of the Wolves. Furthermore, the team behind the newest Fatal Fury game, EGDC, faced criticism for using AI-generated content in the trailer for its Season 2 DLC, sparking more complaints about the game’s marketing.
EGDC has also made waves in the fighting game community, recently acquiring the popular EVO tournament series. EVO is a major competitive event supported by leading fighting game companies like Bandai Namco, Arc System Works, and Capcom. Many players are worried about EGDC’s connection to the Saudi Arabian government’s economic diversification plans, fearing it could bring controversial policies into the world of gaming.
Other Financial Controversies Are The Biggest Obstacle To Street Fighter’s Continuing Success

Recent stock activity involving Capcom isn’t the only challenge the company has faced lately. The Capcom Pro Tour, a major esports competition for Street Fighter 6, recently concluded with the Capcom Cup, where top players competed for prize money and recognition. However, for the first time, the final match was available only through a paid broadcast, meaning many fans couldn’t watch live.
The initial announcement of this decision was met with criticism, but the response from Capcom – a small price reduction for the pay-per-view event – only made things worse. Capcom even banned some streamers for briefly showing the finals, highlighting their focus on profit from the Capcom Cup 12. Despite the hype around Street Fighter 6, this feels like a setback for building a strong community and attracting dedicated fans who will continue to support the game.
Combined with their recent stock purchase, Capcom’s decision regarding PPV raises serious concerns. The company is currently successful with its popular games, making these changes appear motivated by profit at the expense of long-term quality and fan satisfaction. Fans of Street Fighter may be the first to feel the negative effects, as business choices increasingly clash with what the community desires.
What are your thoughts on Capcom’s recent financial report? Share your opinion in the comments or discuss it with other fans on the ComicBook Forum!
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2026-03-17 17:11