‘Sure, Here’s a Revised Version of the Text’: The Alters Taken to Task for Blatant Use of Generative AI

If the developers at 11 Bit Studios had successfully hidden their use of generative AI within The Alters, they likely wouldn’t have been caught. However, they inadvertently left a string of text revealing that they were using ChatGPT, which led to their discovery.

Over the weekend, supporters criticized the Polish studio heavily for not revealing their utilization of a substantial language model (LLM) in their well-received sci-fi release. The proof seemed quite compelling.

In a section of the text found within the title, there appears to be an unintentional disclosure about the application of Generative Artificial Intelligence: “Certainly, here’s a modified version centered entirely around scientific and astronomical data,” it states, followed by passages filled with technical jargon.

The text indicates that it is not meant for reading, but instead serves to enhance the universe’s atmosphere. However, some people argue that using generative AI in this context detracts from the original, hand-crafted quality of the title. It’s important to note that the majority of game developers are exploring ways to utilize this technology for accelerating production processes.

As a dedicated fan, I’ve noticed that the intensity of discussions has been amplified due to inconsistencies found in the Brazilian Portuguese subtitles. These mistakes seem reminiscent of those typically made by an LLM (Machine Learning Model), suggesting possible machine translation.

Developers on Steam must now openly declare any integration of generative AI, following the controversy surrounding Bandai Namco’s remake of Everybody’s Golf: Hot Shots. However, when it comes to The Alters, there has been no clarification regarding its obvious application of this technology at the time this statement was made.

Reflections on the Blend of Generative AI and Video Games

As games continue to evolve, the integration of generative AI is becoming more prevalent. This trend, while intriguing, raises some questions about its impact on gaming experience. For instance, would you have noticed if 11 Bit Studios hadn’t been so careless with their proofreading?

The answer lies in the subtleties of these changes. Generative AI can bring a level of dynamism to games that was previously unimaginable, making each playthrough unique and challenging. However, it also introduces elements of unpredictability, which could potentially disrupt the balance intended by game designers or introduce bugs.

Moreover, the use of generative AI may lead to a shift in the role of the player. If the AI is generating new content on the fly, does that make the player less of a creator and more of an observer? This could be a double-edged sword; while it might offer fresh experiences, it could also dilute the sense of achievement derived from crafting one’s own path within a game.

Lastly, there are concerns about accessibility. As games become more complex due to AI integration, they may become less accessible to casual players who prefer a more straightforward gaming experience. This could potentially alienate a significant portion of the gaming community.

In conclusion, the incorporation of generative AI in video games is an exciting development, but it comes with its own set of challenges. It’s crucial for developers to navigate these changes carefully, ensuring that they maintain the core essence of what makes games engaging while also embracing the potential offered by this new technology.

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2025-06-30 16:36