After a long wait, many can hardly believe that Hollow Knight: Silksong is now playable. Fans have been anxious for quite some time, questioning if the game would ever surface due to its repeated delays and scarcity of details. The first official trailer dropped as far back as 2019; a demo was even available at E3 that year. Yet, it took another six years before its release. With all the buzz surrounding this new sequel, it feels as if no time has passed and everything is running smoothly without a hitch.
Within a few hours of its release today, the game Hollow Knight: Silksong has experienced a significant surge in players. As per SteamDB, during its first hour on Steam, it already boasted over 100,000 players. The eagerness to play Silksong seems to be universal across all its platforms, with users posting screenshots of services like the Nintendo eShop experiencing downtime and maintenance to accommodate the overwhelming rush of purchases. It’s truly remarkable to observe the enduring passion for the series, which has maintained a strong following even during its prolonged development phase.
Silksong’s Player Count Will Increase After Video Game Stores Stop Crashing
EVERYONE GET OFF THE STORE I CAN’T BUY SILKSONG!!!
— Opera GX (@operagxofficial) September 4, 2025
Social media is quickly filling up with memes as fans eagerly purchase the game en masse, some finding downloading the game to be the last step before finally playing it. The rush of buyers has prompted Nintendo to perform maintenance on their eShop, while Steam functions smoothly for most but not all users. The situation appears to be improving for PSN and Xbox Game Pass, though fluctuations are expected during this initial release day. Interestingly, Twitch streamers aiming to share the game with their audience found crash messages appearing in their thumbnails instead of the actual game content.
silksong has crashed the entirety of steam and most twitch streamers are having a bad time
— Hayden Schiff (ᵔᴥᵔ) (@HaydenSchiff) September 4, 2025
Discovering this information makes the player base for Hollow Knight: Silksong even more astonishing, considering there could be approximately another 100,000 players ready to jump into the game for the first time. This raises the question of how many copies Silksong will ultimately sell, despite being accessible through Game Pass. Over the long term, it’s likely that Silksong will sell millions, but during these initial days, it might sell a few million by itself.
At the moment, these initial player figures are competitive with some of the top-played Steam indie games ever produced. Notably, Stardew Valley didn’t reach 100,000 simultaneous players until last year with update 1.6, and Terraria achieved this milestone a few years after its release as well. The fact that Silksong is already attracting such high player numbers right from the start is astonishing given all the potential obstacles it faces. I’m eager to see what its final player count will be once any issues related to game access have been addressed.
Hey there! As a fellow gaming enthusiast, I’ve been dying to dive into Silksong. So, have you had a chance to download and give it a whirl yet? If so, I’d love to hear about your initial thoughts on this long-awaited title. Did it live up to the hype? Was it worth the wait? Let’s share our gamer’s perspective!
https://comicbook.com/gaming/news/games-to-play-before-hollow-knight-silksong/embed/#
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2025-09-04 20:11