
Even with recent problems, big changes to how it operates, and adjustments to its most popular franchises, Ubisoft is still releasing quality games. While Assassin’s Creed Shadows offered a fun refresh of a known formula, and Star Wars Outlaws surprised many with its quality despite initial criticism, the most interesting games from Ubisoft are actually the ones it publishes that aren’t huge AAA titles – particularly those in the mid-range and indie spaces.
The game’s latest title is particularly appealing, blending fast-paced, action-packed gameplay reminiscent of Devil May Cry with a Cyberpunkinspired world, creating a truly captivating experience. Developed by the new studio SCREEN JUICE and published by Ubisoft, Morbid Metal* is a fantastic game that deserves more recognition – it has the potential to be one of the biggest hits of 2026. I’m hoping to bring attention to what could be Ubisoft’s best game in years, even though they didn’t create it themselves.
Morbid Metal Is A Perfect Fusion Of Cyberpunk & Devil May Cry

I’m really excited about Morbid Metal, but honestly, I’m a little worried it might fly under the radar when it fully releases in 2026. Right now, it’s an Early Access game that’s a fantastic mix of the gritty world of Cyberpunk and the fast-paced, high-score chasing action of Devil May Cry. It just looks amazing – the action is so smooth and cinematic, and it really encourages you to get creative with how you play and think strategically. We don’t get a lot of games focused on stylish action, so Morbid Metal feels like a really welcome and refreshing experience.
During battles, you’ll quickly switch between three different characters to create powerful combos and defeat challenging bosses. As you play, you’ll unlock new skills and upgrades to further customize each character. Like the game Hades, Morbid Metal uses a roguelike structure, letting you experiment with various builds. It’s a unique blend of Hades, Devil May Cry, and Cyberpunk, and it truly speaks for itself. Plus, the game boasts incredible graphics that rival the cinematic quality of titles like God of War.
Even though I’m not very good at fast-paced action or roguelike games, I was instantly captivated by Morbid Metal. Its unique world, exciting combat, and many ways to customize your character kept me playing. As a game still in development (Early Access), it’s already excellent and will likely improve even more over the next year. I’m particularly curious about why Ubisoft decided to publish Morbid Metal, and what this means for the company’s future. I hope it signals that Ubisoft will support more independent games like this one.
Ubisoft Needs To Back More Games Like Morbid Metal

There’s talk that Ubisoft is giving the team behind Prince of Persia: The Lost Crown another opportunity, suggesting the company might be interested in developing smaller, more unique games again. While Ubisoft hasn’t always focused solely on huge, blockbuster titles, those have been its main source of income for quite a while. It’s surprising to think the studio that created massive games like Watch Dogs Legion and Assassin’s Creed Valhalla also made the carefully crafted and focused Rayman Legends. But by supporting SCREEN JUICE and publishing a distinctive and well-made game like Morbid Metal, Ubisoft seems to be looking to return to that style of development, at least through its publishing arm.
Ubisoft could really benefit from more games like this one. Lately, the company has become known for games that feel similar to each other, and they’ve been missing the fresh, inventive spirit of titles like Morbid Metal. Ubisoft isn’t lacking in talent or resources, but their games often feel like refinements of existing ideas, even with massive budgets and skilled developers. To shake off that perception, Ubisoft is actively trying to change how the public sees them, especially heading into 2026. Following some unsuccessful releases, Ubisoft has reportedly changed its approach to game development and project funding, and Morbid Metal might be the first example of this new direction.
I’d love to see Ubisoft embrace more innovative and experimental games, even if they don’t create them directly. Supporting smaller developers and funding projects like Morbid Metal would not only improve Ubisoft’s image, but also help nurture new talent. Many successful studios started small, given a chance by larger publishers. While Ubisoft doesn’t necessarily need to acquire SCREEN JUICE, investing in them could help the company build a more varied and interesting group of development teams.
Even just by supporting Morbid Metal, Ubisoft helped create one of the best roguelike games of 2026, and that’s something to be happy about. I appreciate Ubisoft taking a chance on this project, because it resulted in a truly excellent game that surprisingly combines the best parts of DMC and Cyberpunk 2077. Hopefully, we’ll see more of this creative side from Ubisoft in the future, alongside their popular franchises – the gaming world benefits from Ubisoft’s unique contributions.
What are your thoughts on Morbid Metal? Share your opinion in the comments and join the discussion on the ComicBook Forum!
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2026-04-19 03:41