
Nintendo is preparing to launch a new game that’s expected to be one of its most costly projects ever. While many gaming companies, like PlayStation, readily spend $200 to $300 million on big-budget, story-driven games, Nintendo usually keeps a close watch on spending. This is because a high-cost game that doesn’t perform well – like the recent *Concord* – can create significant financial difficulties for the entire company.
Nintendo has traditionally avoided hyper-realistic graphics, and their approach to budgeting is quite different from companies like PlayStation. Japan’s lower cost of living allows Nintendo to operate with smaller budgets, but costs can still unexpectedly increase. According to YouTuber Kiwi Talkz, a reliable source on Nintendo development, *Metroid Prime 4: Beyond* reportedly cost around $100 million to make. This would make it one of Nintendo’s most expensive games ever, especially considering the original *Metroid Prime* only cost $10 million.
Metroid Prime 4: Beyond Reportedly Cost $100 Million to Make
As a big Nintendo fan, it’s always tough to get a clear picture of how much their games *actually* cost to make. They don’t share those numbers! But from what I’ve gathered, *Metroid Prime 4: Beyond* seems like a pretty expensive game. Kiwi Talkz estimates it needs to sell around 5 million copies just to cover its costs. That’s a lot, but I think it’s achievable, especially since Nintendo rarely has big sales and the game is coming out on both the current Switch and the new Switch 2. Hopefully it does well!
Metroid Prime 4 is currently a bestseller in several countries. It’s ranked #2 in Australia, #8 in both America and Canada, #14 in Spain, #22 in Italy, #31 in France, and #90 in Japan. Unfortunately, it hasn’t charted in the UK, Germany, or Mexico. Since New Zealand doesn’t have Amazon, sales figures for that region are unknown. The original Metroid Prime cost around…
— Reece “Kiwi Talkz” Reilly NZ GDC (@kiwitalkz) September 17, 2025
The high price of *Metroid Prime 4: Beyond* is due to its incredibly long and troubled development. Announced shortly after the original Nintendo Switch launched, it quickly became one of the console’s most hyped games. However, the project faced significant challenges, including delays and a complete restart where the development team changed. Developers also had to consider the next-generation Nintendo Switch console during production. While it’s unknown how well the game will perform on the original Switch, it’s likely the developers ultimately focused on the newer console.
Kiwi Talkz might not be completely accurate, so it’s best to view this information with some skepticism. While he’s generally a trustworthy source for Nintendo news, figures like these are often prone to errors, can quickly become old, or might be exaggerated. Nintendo rarely releases official sales numbers, so this is just an interesting glimpse into what’s happening behind the scenes.
Get ready, Samus fans! *Metroid Prime 4: Beyond* is officially launching on December 4th, 2025 for both Nintendo Switch and the new Nintendo Switch 2. What are your thoughts on the release date? Share your opinions and join the discussion in the ComicBook Forum!
https://comicbook.com/gaming/news/nintendo-really-needs-to-stop-making-open-world-games/embed/#
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2025-09-22 02:10