An Xbox 360 game that originally came out in 2007 has surprisingly received a new update, and it’s currently on sale for only $2 until October 7th. This update and its availability are thanks to the game being added to the GOG Preservation Program, which aims to both save classic games and make them playable today without DRM. Currently, this is the *only* place you can find the game; it’s not offered on the Microsoft Store or Steam. It’s great news for fans of older titles!
The game we’re talking about is Stranglehold, and it’s been updated with a new feature: you can now customize the field of view (FOV) using the F5, F6, and F7 keys. For those unfamiliar, FOV stands for field of view. This is a significant improvement! Additionally, the default camera settings have been refined, the game is more stable, cloud saves are now supported, and it fully works on both Windows 10 and Windows 11.
A Classic That Should Have Received a Sequel
If you didn’t play games back in 2007, you likely haven’t heard of Stranglehold. This third-person shooter, a follow-up to John Woo’s 1992 movie Hard Boiled, was created by Midway Studios Chicago and Tiger Hill Entertainment-the first of which later became NetherRealm Studios-and published by Midway Games.
When it was first launched, the game – receiving a score of 77 on Metacritic – was only available on Xbox 360. Later, it became available on PC and PlayStation 3 as well. It proved to be a financial success, selling more than a million copies. As a result, a follow-up game called Gun Runner was planned, but unfortunately, the project was ultimately cancelled.
Sadly, players on Xbox 360 and PS3 don’t have a current way to play this game except through PC or GOG, unless they still have one of the original consoles. If you do, you might be able to find a used copy of the game for sale online or in stores.
Sadly, a sequel to Stranglehold will almost certainly never happen. While a remake is *slightly* more possible, that also doesn’t seem very likely, which is disappointing. Stranglehold didn’t just effectively translate John Woo’s distinctive filmmaking style into a game; it also introduced a really interesting take on bullet time – called Tequila Style – that hasn’t been replicated much since. It might not be considered one of the greatest Xbox games ever, but it was definitely a standout title from a bygone era of gaming that many people fondly remember.
So, that’s it from me! I’m always keen to hear what you guys think, so leave a comment and let me know your thoughts. Or, if you want to really dive in, come join the discussion over on the ComicBook Forum!
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2025-09-29 23:19