5 Gaming Controversies That Nearly Broke The Industry

For years, gamers have appreciated DLC – extra content for their games that’s usually affordable. Everyone knows what DLC stands for – “downloadable content” – but Capcom seemed to forget this with Street Fighter X Tekken. Instead of releasing typical DLC, they included the extra content on the game disc but required players to pay to unlock it. Capcom claimed this approach would help smoothly deliver content after the game was released on the PlayStation Vita, which initially featured those same 12 characters. However, fans were angry that content they’d eventually have to pay for was already part of the game. This caused a lot of distrust towards DLC in general, and many gamers became hesitant to buy it in the future.








