Hollow Knight: Silksong Fans Call Out Controversial Change From First Game
Team Cherry is working on an update to address player feedback about the game’s difficulty. While the update will make the game generally easier, some specific issues won’t be fixed. A major point of discussion among fans is the ‘double contact damage’ – getting hit twice in quick succession. The original game had damage from contact, and even double damage in some cases, but it didn’t have damage stacking from multiple hits at once, as contact damage was usually limited to one instance per mask. Recently, many players on the game’s Reddit page have been asking Team Cherry to adjust this system.