As a seasoned traveler through the vast realms of Teyvat, I’ve encountered many challenges that have tested my mettle and honed my skills as a Traveler. From batting balloons with Beidou to aiming Chevreuse’s Elemental Skill at adversaries, these All-Round Trials have become more than just challenges – they’re memories etched in the annals of my adventures.
To thoroughly evaluate the speed, dexterity, and power of Adventurers, the Adventurers’ Guild created a set of extremely difficult levels. It’s rumored that nobody has managed to complete them so far, but there’s nothing that can’t be overcome – time will prove this fact!
This content comes from the Creator Experience server.
Event Overview
Event Gameplay Duration
➥ 2024/12/11 10:00 – 2024/12/23 03:59
Eligibility
➥ Adventure Rank 20 or above
Event Overview
For the initial four days following the commencement of the event, a new “All-Encompassing Challenge” will be accessible every day. Within each challenge, you’ll be required to complete three distinct stages using the designated Trial Character. The objectives for each stage must be achieved within the stipulated time frame.
Event Tutorial
All-Round Trial I
Challenge 1: Alternate Traversal Methods
In this task, employ Kinich’s Elemental Ability to gather and fire Mimetic Pectin bolts, shattering bricks as you do so, and make your way to the other side of the barrier to gather Adventure Coins and rack up points. Throughout the ordeal, the cooldown times for all party members will be diminished, while Phlogiston reserves stay intact and won’t be depleted.
When trying to knock down some bricks, specifically target the orange ones as they’re the most vulnerable and will crumble with a single blast from the Mimetic Pectin. Once you reach the other side of the wall, keep using Kinich’s Skill since he has a lower Cool Down (CD) at this point, allowing you to use it repeatedly until you collect all the Coins.
Challenge 2: A World-Class Banger to Seal the Deal
Use Wriothesley’s Charged Attack to shoot Slimes into the Vine Goal and score points.
In this trial, the strategy is quite similar to past ones, as you’ll be utilizing Jean’s Hold Skill to guide the Slimes towards their objectives. Direct the Slimes toward the goals, and ensure that Wriothesley is facing the goal so his Charged Attack (CA) can knock the Slimes into the goal rather than sending them off course. If you or the Slimes are too close to the goal, opt for Wriothesley’s Basic Attack instead, as the Charged one might send the Slimes too far away. Don’t forget to gather those yellow orbs, as they will recharge your Stamina.
Challenge 3: Bouncy Bouncy Forced March
Utilize Kachina’s special ability to overpower your adversaries. At certain points throughout the battle, a Reversing Whirlwind will materialize at the position of an unpredictable character from your team. This effect persists for a while, moving with them and attracting enemies. Additionally, during the contest, all party members will benefit from shorter cooldown times, and their Phlogiston levels will remain constantly replenished, preventing depletion.
From the get-go, I’d have Kachina invoke her Elemental Skill and climb aboard for a powerful assault against my foes. Keep in mind that the Phlogiston remains perpetually full, allowing me to stay mounted indefinitely. Once her Elemental Burst is at my disposal, I’ll be sure to unleash it as well. Her Basic Attack isn’t particularly effective, so there’s no need to rely on it.
All-Round Trial II
Challenge 1: Shieldbreaker
To overcome the challenge, employ Kaedehara Kazuha’s Elemental Skill and Burst to shatter enemy Wards and instantly vanquish them. In this battle, cooldown times for all party members are reduced, and health is consistently restored over time.
In the past competition, this task has been repeated. Essentially, what you need to do is repeatedly activate Kazuha’s Skill and Burst to breach the Abyss Mages’ defenses. However, it’s crucial that the counter-element is present. For instance, ignite (Pyro) torches near a Cryo Mage, or ensure that you shatter the Hydro ember first so rain will fall, allowing you to create a Swirl with the Hydro rain around the Pyro Mage, and so forth.
Challenge 2: Wavechasing Obstacle Course
In the heat of the game, I leap into action with Mualani’s Elemental Skill, skimming swiftly over the water and dodging those relentless Giant Pinballs like a pro. Scattered Adventure Coins are just waiting to be grabbed for some sweet points! Plus, my character’s Phlogiston remains fully charged during this challenge, so it won’t drain as I navigate the obstacles ahead.
In this occasion, you’ll encounter a familiar hurdle as seen in the last event, but now it involves Mualani (previously it was Ayaka and Sayu). However, there’s a fresh element – a water circle where you must position Mualani so she can jump high. This will enable her to reach the Adventure Coins that are suspended above.
Challenge 3: Smash ‘n’ Bash
As a devoted fan, I’ll be leveraging Navia’s regular assaults and Elemental Skill to shatter the explosive rocks and rack up points! In this thrilling contest, everyone’s cooldown times are decreased. What’s more exciting is that for 4 seconds following character usage of their Elemental Skill, their rock-shattering prowess will be significantly boosted!
You may recall a similar challenge featuring Noelle and Itto. The objective remains the same: utilize Navia’s Normal Attack repeatedly to demolish the rocks. Her Elemental Skill serves a dual purpose – it not only performs the same task as the normal attack, but also boosts her rock-shattering ability each time it is used. In essence, use Elemental Skill followed by 4 Normal Attacks > repeat. Don’t forget to target the orange rocks if they appear, as they are more brittle compared to white rocks.
All-Round Trial III
Challenge 1: Pouncing Sampling Methodology
To swiftly traverse the pillars, employ Xilonen’s Elemental Skill. In the Blade Roller state, press to perform a leap and shatter Collector Orbs, resulting in an abundance of Adventure Coins on the map, expanding the character’s range for picking up these coins. Additionally, during this challenge, your character will preserve a state where their Phlogiston remains full and won’t be depleted.
In a fresh endeavor with Xilonen, you climb walls to gather Adventure Coins. Since Phlogiston remains fully charged, you can stick with Xilonen on her rollerblades throughout the entire challenge. Press E to activate her rollerblades, but remember not to press it twice as it will revert her back to her normal form.
Challenge 2: Aerial Dodgeball
Fly using the Wanderer’s Aerial Ability to gather Adventure Coins. Destroying Fluffy Launchers will unveil hidden Adventure Coins.
Just like Xilonen previously, Wanderer too can remain perpetually aloft using his Elemental Skill. This allows for swift movement and dodging without the need to monitor Stamina levels. In this particular challenge, at first, there are not an abundance of Adventure Coins. This scarcity is due to the requirement of destroying the floating Fluffy Launchers, as doing so will cause more coins to appear. I’ve noticed that repeatedly using Wanderer’s Charged ATK is more effective than continuously attacking with his Basic ATK.
Challenge 3: A Close Home Run
As a gamer, I’d say: “I’m unleashing Beidou’s Elemental Skill, which feels like a powerful bat swing. In this battle, our cooldown times are mysteriously decreased, giving us an edge in the challenge!
A longstanding issue with Beidou involves accurately timing her Elemental Skill to hit and burst all the balloons. With practice, this challenge becomes quite manageable.
All-Round Trial IV
Challenge 1: Foothold Hunt
To swiftly maneuver around dangerous cracks in the floor and gather Adventure Coins, activate Chiori’s Elemental Skill. During this battle, the cooldown periods of all characters’ skills will be decreased.
To quickly advance, you can activate Chiori’s Elemental Skill. Since the distance between the two platforms is too wide for a simple jump, remember to hold down the Elemental Skill key, then adjust your direction before letting go. This will allow you to traverse the gap effectively.
Challenge 2: Detonative Marksmanship
Utilize Chevreuse’s Elemental Ability to strike and vanquish adversaries. Fire explosive barrels to trigger explosions and make it easier to eliminate opponents. While tackling the challenge, every team member will experience shorter cooldown times and an increase in Critical Hit Rate.
To aim at walking enemies manually, make sure you use the “hold Elemental Skill” instead of tap. It’s alright if enemies pass by since you can utilize the “explosive barrels to inflict massive damage on them.” The barrels will respawn in each wave, so don’t hesitate and detonate them all!
Challenge 3: Toss and Cheer
Utilize Yaoyao’s elemental skill to fling Yuegui into the Tangled Vine Wrap for points accumulation. In this battle, cooldowns for all team members will be decreased.
An older task involves holding your Elemental Skill to target, then launching Yuegui towards the Vine Wreath. Previously, you played this game with Amber and Baron Bunny.
Event Rewards
Make sure to manually collect your event prizes from the event section. Once you’ve finished all the tasks for the event, you’ll receive these rewards:
- Primogem x 420
- Mora x 280000
- Hero’s Wit x 16
- Adventurer’s Experience x 16
- Sanctifying Unction x 16
- Mystic Enhancement Ore x 16
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2024-12-11 07:07