Atomfall Gets New Trailer Showcasing Gameplay Features, The World and Enemies

Developer Team Upheaval recently unveiled a fresh trailer for their upcoming title, the survival-mystery game known as Atomfall. This sneak peek offers glimpses of the game’s key elements and provides a glimpse into its setting and characters that players will engage with. Don’t miss the trailer below.

In the trailer, there’s a strong focus on the detective-like elements of the game “Atomfall“, encouraging players to solve its mysteries through exploration, gathering resources, and unveiling hidden truths. The trailer also highlights the threats players will encounter from different hostile factions within the game.

In the game called Atomfall, survival is a crucial aspect too. Players must stealthily navigate through different adversaries and ensure they gather sufficient resources for sustenance.

This week, our lead designer Ben Fisher shared that Atomfall underwent multiple adjustments throughout its development process, until the team was satisfied with the final outcome. Fisher explained how initial plans often don’t pan out, requiring the team to continually “build upon one another” or “experiment and refine” their work.

Regarding Atomfall, our approach was exceptionally innovative in numerous aspects,” Fisher stated during an interview. “Instead of a traditional method, we found it necessary to build the game incrementally and refine it progressively over time.

Fisher additionally discussed the high-stress situations that arose in the studio due to unexpected challenges during game production. This is because, even though strategies are devised, the unpredictable nature of game development frequently demands significant changes to those original plans.

He pointed out that when tackling any design or content creation, it’s essential to keep in mind that your current solution might not be perfect. It represents your best guess at the moment, but its true value can only be determined once it’s put into practice. Therefore, always allow for revisions and improvements, known as iterations. However, this flexibility doesn’t come without effort; you must structure your work in a way that facilitates these changes.

In an interview from January, art director Ryan Greene discussed the significant part that investigation would play in the game Atomfall. He also disclosed that this game doesn’t follow a conventional quest system. Instead, players are encouraged to explore the world and discover their own leads for investigations on their own.

From the very beginning, feel free to explore any paths or avenues that interest you. Keep in mind, however, that due to limited resources, certain decisions might not yield favorable outcomes, as suggested by Greene.

In Atomfall, Greene underscores the autonomy afforded to players. This includes forming friendships with diverse NPCs through trading or strategic decision-making, or even choosing to eliminate nearly any character without hindering their progress in the game’s narrative.

The game titled “Atomfall” is scheduled to launch on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on March 27th. Pre-orders are now being accepted. For further information, take a look at our coverage of the Deluxe Edition, which grants early access to the game for three days before its official release date.

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2025-02-13 17:11