
After Neon Doctrine closed in October 2025, its founders, Vladislav Tsopljak and Iain Garner, launched Goldpact Goblins. This new company focuses on helping game studios with a range of services, including building and managing communities, marketing, social media, production, business growth, playtesting, quality control, branding, and overall strategy – all with a focus on putting the community first.
Goldpact Goblins CEO Vladislav Tsopljak explained that they’re moving towards custom solutions because standard revenue sharing and recoupment methods often don’t work for all game developers. He noted this is particularly true in regions like Southeast Asia, China, and South America, where successful, but not massively popular, developers often face delayed payments and receive only a small portion of the earnings. These standard industry practices, combined with demanding recoupment terms and inactive investors, can even force promising studios to close. Goldpact Goblins aims to create a more reliable system that supports the growth of local game development and ensures developers receive their earnings promptly after launch.
Goldpact Goblins’ president, Iain Garner, explained that successful games rely on strong communities. Their approach focuses on helping game developers create, understand, and nurture those communities so they continue to flourish even after Goldpact Goblins’ involvement ends.
Goldpact Goblins launched on January 1st and has since collaborated with these games and studios:
- Deadly Rehearsal (Kaigan Games)
- Grim Trials (Glory Jam)
- Just A Shadow Game (IndieLab)
- Lost Castle 2 (Hunter Studio)
- Spook-A-Boo (Wala Interactive)
- TCG Card Shop Simulator (OPNeon Games)
Goldpact Goblins is currently booked for complete projects, but they’re still available for short-term consulting work. They plan to offer full support for new developer projects starting in July 2026.
Visit the company’s official website here.
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2026-02-05 11:01