
So, I’ve been hearing some buzz this week about the PS6, and it’s pretty exciting! Apparently, Sony is really focusing on giving the next PlayStation a ton of memory and super-fast bandwidth. If the rumors are true, it’s going to be a seriously powerful machine – way more powerful than even the PS5 Pro. It sounds like they’re really building something special!
Let’s not jump to conclusions just yet, as this information comes from an unconfirmed rumor shared on Neogaf by KeplerL2, which we spotted on Reddit. While nothing is official, it’s interesting to consider what this might mean for the future of Sony’s PlayStation, known for its great games and dependable consoles.
So, why are increases in memory and bandwidth important? They can be just as vital as the graphics card in a console, impacting how well games handle features like realistic lighting (ray tracing), improved image quality (upscaling), and loading large, open game worlds – all things we see a lot in today’s games.
Let’s explore this rumor and imagine what might happen if it turns out to be true.
What’s Being Claimed
To save you from having to read through a long Reddit discussion, here’s a straightforward list of the rumored changes coming in the PS6 compared to the PS5 and PS5 Pro.
I’m hearing rumors that they’re making some really cool changes to the game, focusing on what the PS5 does best. Apparently, these changes aren’t just tweaks – they’re meant to make the game even better than it already is, and even outperform what the PS5 Pro is expected to offer! It sounds like they’re really leaning into the power of the PS5 to give us a fantastic experience.
- First is the addition of 30GB of GDDR7 unified memory.
- Second, the memory bus now sits as 160-bit, which is often considered as five 32-bit channels working together.
- Third, the rumor thread suggests a whopping 640GB/s memory bandwidth, a feature which might sound like it’s too good to be true.
You’re probably wondering how they’ll accomplish this. It’s done by using 3GB memory modules arranged in a clamshell configuration. There are ten of these modules on each side of the circuit board, which adds up to a potential total of 30GB of RAM for the PS6.

The claimed speed of 32GB/s seems questionable. That figure doesn’t consider a crucial detail, and it also seems rather low for a console expected to be as powerful as the PS6.
The reported speed of 640GB/s seems plausible if we assume each pin can transfer 32 gigabits of data per second. This is a standard way to calculate GDDR memory speeds. The key is understanding the difference between gigabytes and gigabits – gigabits measure the data processed per pin each second. If the PS6 uses 160 pins, and each pin transfers 32 gigabits per second, then the total bandwidth calculation is straightforward.
Your data transfer speed (bandwidth) is roughly calculated by multiplying your data rate by the width of the data path, then dividing by eight. In this case, 32 Gigabits per second multiplied by 160 bits, divided by eight, results in a bandwidth of 640 Gigabytes per second. The technology needed to achieve these high speeds – including faster signaling methods like PAM and the published GDDR7 standard – is already available, thanks to advancements in GDDR7 memory.

But what does all that extra memory actually mean in terms of performance? Let’s compare the potential PS6 to older PlayStation consoles, starting with the PS5. The current PS5 has 16GB of DDR6 RAM with a 256-bit interface, giving it a bandwidth of 448GB/s – a pretty solid number.
Sony claims the PS5 Pro will be about 28% more powerful than the current PS5, potentially reaching speeds of 576GB/s. While this is less than the rumored 640GB/s for the PS6, it’s still a significant boost that should allow for games with enhanced graphics. This makes the PS5 Pro roughly 43% more powerful than the original PS5, and about 11% faster than current expectations.
If the rumors are correct, what benefits would the PS6’s significant increase in power offer?
A Successor With Serious Firepower
The PlayStation 5 has been mostly a hit for Sony, though we were initially frustrated that most games forced us to choose between better graphics or smoother performance, but not both. Thankfully, the PS5 Pro arrived with a mode that lets you balance these features, finally letting us enjoy games like Marvel’s Spider-Man 2 and Ghost of Tsushima with all the visual benefits of the latest technology.
The PlayStation 6 won’t have to cut corners like the current consoles. Doubling the memory from 16GB to 32GB will significantly speed up demanding tasks like high-resolution graphics, ray tracing, and machine learning – and should provide a more stable experience if games are well-made. This means developers can create even more ambitious games, leading to more immersive and visually stunning experiences for players!

The PS5 Pro offered a significant upgrade thanks to improvements in how it handled game assets and ray tracing (RT) and machine learning (ML) tasks. The PS6 could take this even further. With more memory, the PS6 could display higher-quality textures and create larger, more detailed open-world games, as it wouldn’t need to constantly load data. Increased processing power would also enhance ray tracing effects and improve image upscaling technology like PSSR, making games look and run at their best.
Sony is known for its strong single-player games, and this new console would allow them to create even more impressive titles. Plus, other games should run smoothly thanks to the console’s increased power and speed.
But is this even possible today? There’s good news on that front!
A Slow And Steady Evolution
If Sony releases the PlayStation 6 in late 2027, it’s likely the console could achieve the performance speeds currently being discussed. Samsung has already revealed 3GB of GDDR7 memory for 2024, and SK hynix is reportedly working on similar technology, which would be an upgrade from the current 2GB standard.
If Sony continues to release new PlayStation consoles every seven years, this technology could be working by the time they start making the PS6. While a foldable ‘clamshell’ design seems possible, we’ll have to wait and see if Sony actually chooses to go in that direction – that’s the biggest uncertainty with our idea.

Sony hasn’t made any official statements, and these kinds of rumors are often inaccurate or incomplete. The idea that a PlayStation 6 will achieve a 640GB/s speed is currently based solely on discussions happening on online forums.
Although it’s possible, we need to verify this rumor with multiple sources and Sony before getting excited about a potential new PlayStation console. If true, it suggests a change in how consoles are designed, moving away from focusing solely on RAM and instead prioritizing more overall memory to improve performance and deliver better graphics.
The PlayStation 6 is still quite a ways off, so for now, it’s best to keep an eye out for any news about its capabilities. Look for reliable reports, insights from developers who might get early access, or consistent details appearing in multiple sources – information that’s too frequent to simply dismiss as rumors.
Even if this report isn’t accurate, it’s highly likely Sony is already working on the PS6. The big question is whether it will be as popular as the PS5 was when it first launched. We’ll be following all the developments closely and will share any new information with you as soon as we have it!
Just so you know, the opinions in this article are the author’s own and don’t reflect the official stance of GamingBolt.
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2026-02-17 14:19