Arc Raider’s Worst Expedition Systems Just Got Fixed in a Big Way

Arc Raiders is getting major improvements, particularly to its Expedition mode, which players have had concerns about. The game is adding new ways to progress through Expeditions, making them more engaging and less repetitive. These changes are still being refined based on player feedback, but they suggest a bright future for this extraction shooter.

Recently, Arc Raiders has received many updates, showing that the developers at Embark Studios are listening to player feedback. Players have been particularly vocal about ‘Expeditions,’ a game mode many find repetitive and time-consuming. While the developers have tried to make Expeditions more accessible, completing them still requires a significant time investment and in-game currency, leading players to request changes to the mode.

Arc Radiers Now Has Skill Points Tied To Dealing Damage In All Types Of Expeditions

So, they’re really shaking up how Expeditions work, and honestly, it’s about time! Before, it felt like you had to have a super valuable stash to get anywhere, but now it’s more about actually playing the mode. You can earn rewards by focusing on things like damage dealt, or tackling easier challenges. The biggest change? They’ve removed that super-tight time window where it felt impossible to get everything before the Expedition ended. Embark says they want Expeditions to be genuinely fun and rewarding, not just a grind where you’re chasing an endless list of stuff. I’m really hoping this makes things way more enjoyable!

A new challenge coming to Expeditions in late April 2026 will let players earn skill points simply by dealing damage – using any weapon or gadget they have. This means players can gain skill points without having to spend hard-earned in-game currency. The challenge will be readily available to anyone who has finished the Caravan section of Arc Raiders, making it easy to jump in and play.

Even though this Expedition won’t last long – just over five days – it’s a welcome change from previous ones. Players seem to really like that you progress by completing missions and dealing damage, rather than having to spend in-game currency. The rewards will be similar to what you’ve seen before, but hopefully, it will be much easier to earn them, even if you can’t participate right away.

PvE & PvP Modes Support These New Paths Of Progression

A recent improvement to Arc Raiders benefits all gameplay modes in Expeditions. The game now counts all damage dealt towards Expedition goals, whether it’s done to other players (PvP) or AI enemies (PvE). This gives players more flexibility in how they complete objectives. They can make progress by competing against others, or focus on AI enemies without the risk of losing skill points.

Expeditions are now easier to join and offer rewards to more players. In addition to the usual catch-up system, a new “last-call” sign-up is available for those who missed the initial registration. This new option doesn’t require players to meet a specific damage threshold, but players who sign up this way won’t earn skill points. While there’s a trade-off, this feature aims to make Expeditions accessible to a broader range of players.

More Meaningful Grinds Are Greater Invitations To Newer Players Than Currency Skips

Previously, Arc Raiders players could fall significantly behind in skill points if they didn’t complete Expeditions, forcing them to spend a large amount of in-game currency to recover. While that system remains, the April 2026 update offers more opportunities to earn skill points quickly, ensuring players can unlock everything an Expedition offers before it’s over. Linking skill point progress to damage dealt is a welcome improvement from Embark, making the game more accessible and enjoyable for new players.

These improvements create a smoother start for new players in Arc Raiders. They no longer need to spend time collecting resources just to begin, and can instead earn rewards simply by playing the game’s core missions. This makes earning those rewards feel more satisfying and less frustrating.

What are your thoughts on the new Expedition systems in Arc Raiders? Share your opinion in the comments below, or discuss it with other players on the ComicBook Forum!

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2026-04-22 18:11