Tomb Raider: Legacy of Atlantis Used Generative AI in Early Development

An update to the Steam page for Tomb Raider: Legacy of Atlantis shows that the game’s developers, Crystal Dynamics and Flying Wild Hog, used artificial intelligence (AI) during its creation. They’ve stated in a disclosure that AI tools were used for initial testing and to quickly create temporary content. The developers also confirmed that any AI-generated elements from these early stages have been replaced or improved by human artists.

The developers used AI tools to help with initial ideas and create some temporary content during the game’s creation. However, they made sure all AI-generated elements were either swapped out for human-created content or improved by artists and designers to ensure the game matched their creative goals.

We don’t yet know the specific types of content created using AI during development. However, it seems AI tools were primarily used in the initial stages, likely for quickly creating and testing different ideas, such as level designs.

The reaction to this announcement has been varied. Many people on the Tomb Raider subreddit are talking about how generative AI was used in Tomb Raider: Legacy of Atlantis, but others feel it makes sense that these tools were only used during the initial stages of development. Some also speculate that the decision to use generative AI came from management, rather than being a creative choice made by the development team.

The new Tomb Raider: Legacy of Atlantis game is coming to PC, PlayStation 5, and Xbox Series X/S. It was originally planned for release in 2026, but Crystal Dynamics has now announced it will launch on February 10th, 2027. The studio didn’t give a detailed reason for the delay, but it’s possible they shifted the release date to avoid competing with the launch of Grand Theft Auto 6 on November 19th for PlayStation 5 and Xbox Series X/S.

The game’s release date was revealed alongside a new trailer showing off both combat and movement. The trailer begins with Lara fighting an enemy in the snowy mountains of Peru, then quickly moves into sections where she’s skillfully navigating platforms. She eventually discovers a tomb filled with dangerous traps and obstacles that she must carefully overcome. The trailer ends with a thrilling chase scene featuring a T-Rex, and a demonstration of Lara using her grappling hook to escape a crumbling building.

Scott Amos, the studio head, and Will Kerslake, the game director, have shared that Tomb Raider: Legacy of Atlantis is designed as a tribute to longtime fans of the original Tomb Raider game.

The team created Tomb Raider: Legacy of Atlantis as a tribute to the original game and its fans. Knowing the 30th anniversary was approaching, they wanted to create something special that honored the spirit and design of the first Tomb Raider, which laid the foundation for everything the franchise has become over the last three decades.

Read More

2026-06-03 16:41