Marathon closed technical test set for October 22 to 28

Bungie announced this test is a key moment to evaluate improvements made since the Alpha version. They’re testing things like three maps, five character designs, in-game voice chat, adjusted combat speed, solo play options, and more detailed world-building. However, this test build is still under development and won’t include everything planned for the full release of *Marathon*; it’s focused on how players experience the game at the beginning.

PS5 Pro Adds Support for Former Game of the Year Winner

A new update is now available for *Control: Ultimate Edition* on PS5. Originally released on PC earlier this year, this patch adds support for PSSR technology, which is a key feature of the upcoming PS5 Pro and enhances the game’s graphics. Players with a PS5 Pro will also see improvements to reflections in Performance mode, as well as better textures and shadows.

CARIMARA: Beneath the Forlorn Limbs is Short, Sweet & Just Scary Enough To Be Great

CARIMARA deliberately embraces the limitations of its retro style to create a hauntingly beautiful experience. Players investigate a growing garden and twisting underground tunnels to lift a curse from a woman’s cottage, uncovering secrets along the way. While sticking to its classic look and feel, even if it means simpler controls, the game’s presentation powerfully enhances the story, resulting in a compelling and atmospheric mystery.

Forgotten Sci-Fi Game From PS1 Era Had One of the Best RPG Stories Ever Told

Released in 1998 by the renowned RPG developers SquareSoft, *Xenogears* is still considered one of the most ambitious and thought-provoking role-playing games ever created. I was particularly captivated by its unique combination of giant robots, religious themes, romance, and the search for self. SquareSoft’s storytelling really came into its own with this game, though the ending felt hurried and incomplete. Despite this abrupt conclusion, *Xenogears* remains a deeply moving and impactful story.