Battlefield 6’s Wicked Grin Skin Has Been Quietly Removed From the Game

Similar to what happened earlier this month with a different skin in Battlefield 6, the developers have quietly removed the controversial “Wicked Grin” skin from the game. Shooter Intel, a social media account focused on shooter games, first noticed the change. As of today, Battlefield Studios hasn’t made any official announcement about why the skin was removed.

Players of Battlefield 6 have criticized the “Wicked Grin” skin, pointing out its overly bright blue colour makes it look out of place compared to the game’s other, more realistic skins. This criticism is particularly notable because Battlefield Studios had previously stated they would focus on creating more realistic cosmetic options for the game.

Last week, a user on the Battlefield subreddit, Ohforfk, expressed disappointment that the upcoming season 1 appears to be moving away from historically accurate, realistic character skins. They worried the game would look more like a paintball match with brightly colored weapons and uniforms, making it difficult to distinguish between teams. The user felt the new designs, with neon accents and unusual combinations, were prioritizing a ‘cool’ look over realism, and the original discussion has since been closed to further comments.

This week, Battlefield Studios made a change to a character skin called System Override after players complained it was too green and looked like Monster Energy drink cans. While the skin wasn’t removed completely, the developers reduced the amount of green used, which fans appreciated and saw as a sign that the developers were paying attention to their feedback.

With the recent removal of the Wicked Grin skin, some players are criticizing the decision to include it in Battlefield 6 in the first place. For example, social media user Christian Arrington suggested that Battlefield Studios could have designed skins based on the uniforms of actual special forces teams, such as the SEALs or GIGN, instead of creating original, brightly colored designs.

Arrington pointed out that the skin doesn’t fit the game’s style. He explained that special forces units like the SEALs, Rangers, GIGN, SAS, and Spetznas have established looks from previous Battlefield games, creating a realistic feel. He believes the game should stay true to that established aesthetic, and if it doesn’t, consistency isn’t a concern.

As a long-time Call of Duty fan, I’ve been seeing a lot of complaints lately, and honestly, I get it. Some of the skins they released in Call of Duty: Black Ops 6 were pretty controversial. It got to the point where the developers, Raven Software and Treyarch, actually said those skins and Operators won’t be available in the next game, Black Ops 7. That’s a big deal, and it shows they’re listening to the community, which is good to see.

Both Raven Software and Treyarch have recognized the recent discussions about what makes a true Call of Duty game. Players have expressed concern that recent titles have moved away from the series’ core strengths – feeling immersive, intense, realistic, and grounded. The developers acknowledge this feedback and are taking it to heart, letting players know they’ve been heard.

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2025-10-31 18:42