I just got to play the ARC Raiders beta this weekend, and man, it’s shaping up to be a cool third-person extraction shooter – it officially comes out October 30, 2025. I spent some time figuring out the best controller settings, and I wanted to share what I learned so you can get in, grab all the good stuff, and get out safely!
Settings Quick Guide
To customize your controller in ARC Raiders, first open the system interface, then navigate to the settings menu. Find and select the ‘Controller’ tab to adjust your preferences.
Setting | Option to Choose |
Aim Assist | On |
Invert Vertical Look Input | On or Off |
Interact/Reload Behavior | Tap to Interact |
Horizontal Sensitivity | 80 |
Vertical Sensitivity | 55 |
Zoom Sensitivity Multiplier | 40% |
Scoped Zoom Sensitivity Multiplier | 50% |
Look Response Curve | Linear |
Look Inner Deadzone | 5 |
Movement Inner Deadzone | 5 |
Horizontal Look Boost | 165 |
Vertical Look Boost | 100 |
Look Boost Ramp-up Time | 0.5 |
Zoom Horizontal Look Boost | 85 |
Zoom Vertical Look Boost | 50 |
Zoom Look Boost Ramp-up Time | 0.2 |
Explaining these Settings
Basics
- Aim Assist – ON: This is an absolute must on the controller. It is not as strong as other shooter games, but it is extremely important to have it enabled.
- Invert Vertical Look Input – On or Off: This is a personal preference. If you want to push up on your analog stick and make your character look up, you want to keep this setting off. But if you want to push up on the analog stick and look down, then you will turn this setting on.
- Interact/Reload Behavior – Tap to Interact: This setting determines how your interact/reload button works. Tap to Interact makes this button tap to interact and hold to reload. This makes looting a lot quicker and allows you to not get caught accidentally reloading. If you choose Tap to Reload, you will tap to reload and hold to interact.
- Look Response Curve – Linear: Linear means there is a direct response to the input you put in on your analog stick. So, the harder/farther you push on your analog stick left or right, you are going to see the direct one-to-one response in the game.
- For example, if I push my stick to the right only 50%, your view and aim will only be at its 50% max speed. If you push it all the way to the right (100%), you will see the maximum speed you can aim at.
Sensitivities
Sensitivity settings really come down to what feels best for you, but I’ve found these to be the most effective and comfortable for playing ARC Raiders. They offer a good balance – enough flexibility to customize, but still keep your aim feeling precise. I recommend experimenting with your own settings, but feel free to start with mine as a foundation.
- Horizontal Sensitivity – 80: This setting controls how fast your view moves from left to right.
- Vertical Sensitivity – 55: Will determine how fast your view moves up and down.
- Zoom Sensitivity Multiplier – 40%: Adjusts your sensitivity while aiming down your sights.
- For reference, a setting of 100% would be identical to your hip-fire sensitivity. Below 100% means that your aiming is more stable and controlled when you ADS. Above 100% means any adjustments you make while ADS’ed are going to be quite large and quick.
- Scoped Zoom Sensitivity Multiplier – 50%: A setting that is similar to the previous, however, applies specifically to weapons with scopes. The reference above is still true for this setting. I have it 10% more only because I like to have a bit of extra movement when using scoped weapons, while still maintaining control and precision.
Stick Drift Settings
Ideally, you want low deadzone settings for fast, responsive movement in games. However, controllers that have been used a lot can develop stick drift, which interferes with this. Stick drift causes your character to move or look around on its own, even when you’re not touching the sticks – and that can be really annoying while playing!
Okay, so basically, messing with your deadzone affects how sensitive your stick is. If you *increase* it, you have to push the stick further before anything actually happens in the game. A higher number means you’ve gotta really move that stick to get any response – it’s like adding resistance. I usually keep mine pretty low for faster reactions, but some people like a higher deadzone to avoid accidental movements.
- Look Inner Deadzone – 5: This is essentially your right analog stick and controls how much physical force you must use before your camera/view will start moving. I put mine on 5 to account for any accidental touches I have on my sticks and to account for any small stick drift I have.
- Movement Inner Deadzone – 5: This would be your left analog stick and controls how much physical force you have to use on it before your character starts moving. Again, I put mine on 5 to account for any small errors on my part.
Look Boost
Look Boost is the speed at which you can turn and look while maintaining precision.
- Horizontal Look Boost – 165: This is your left or right turning speed when your input stick is fully pushed. I have this set to about double my horizontal sensitivity. It provides you with some extra speed when you need to turn around quickly.
- Vertical Look Boost – 100: I have this setting about double my vertical sensitivity. This is the speed boost I can get when I push my stick all the way up or down. I don’t want this too high as I want to maintain precision when needing to look quickly, but I don’t want my character to end up looking straight at the sky.
- Look Boost Ramp-up Time – 0.5: I have this at a half-second. This gives enough time that if you don’t want to activate the boost, it won’t, but it’s quick enough that if you want the boost, it will register.
Zoom Look Boost
- Zoom Horizontal Look Boost – 85: This is if you need to turn quickly while ADSing. This won’t be used super often, but it is useful in those situations where you are getting shot in the back and need to turn swiftly.
- Zoom Vertical Look Boost – 50: Allows you to look up and down more quickly while your sights are aimed down. I have this at half of my vertical look boost, because again, I do not want to be staring straight up into the sky or down at the ground.
- Zoom Look Boost Ramp-up Time – 0.2: Performs similarly to the Look Boost Ramp-up Time. I have this on 0.2 seconds because it gives you time to react quickly when your sights are aimed down to snap onto targets.
So, that’s pretty much everything you need to dial in your controller for ARC Raiders! Honestly, the best settings are the ones *you* feel good with, so don’t be scared to experiment and tweak things until they’re perfect. Once you do, you’ll be aiming sharper, moving way smoother, and really enjoying all the crazy action the game throws at you.
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2025-10-19 14:07