Scream 7’s Alternate Ending Revealed, & It Had the Stu Macher Twist Fans Have Theorized for 30 Years

Please be warned: this article contains spoilers for Scream 7. If you haven’t seen the movie yet, proceed with caution! As fans know, Matthew Lillard returned as Stu Macher, a killer from the original Scream, in a surprising twist. While Stu didn’t literally come back from the dead, the new killers used artificial intelligence to convincingly impersonate him. In a recent interview with Esquire, director Christopher Williamson explained that the idea for this twist came from writer Guy Busick. Williamson initially wondered how the AI concept would work and if audiences would be disappointed that Stu wasn’t truly back. They even filmed scenes both with and without the AI element to see what worked best, wanting to have the best of both worlds.

Poison Ivy #42 is a Bold New Step for DC Next Level (Review)

Okay, so last time I checked in with Poison Ivy, things were really tense! She was being hunted by Commissioner Vandal Savage and his seriously intimidating new team because they thought she killed Marie Henley. But here’s the crazy part – the people of Gotham actually started supporting her! It turns out she was bringing the change the city really needed. The last issue ended with Ivy deciding to capitalize on that support and run for mayor! It’s a really cool direction for the character and totally makes sense with what DC Next Level is trying to do – shake things up and give us something fresh.

There Aren’t Nearly As Many Matrix Games As You Would Think

It’s understandable why there haven’t been many Matrix games. While the first movie was a huge hit, the sequels and the recent Resurrections film weren’t as well-received or profitable. When movies don’t do well, game publishers are hesitant to invest. However, The Matrix is now much bigger than just the original films – it’s a major multimedia franchise with a lot of potential. That’s why we need more than just the four Matrix games that currently exist; there are still plenty of stories to tell.

Moonstar #1 Is a Treasure Trove for Readers New and Old (Review)

Ashley Allen wrote this issue, with Edoardo Audino providing the artwork and Arthur Hesli handling the colors. The creative team did a great job showcasing a classic New Mutants member, delivering a story that both fills you in on the character’s background and offers a genuinely engaging and promising plot. While not perfect, it’s a charming and enjoyable read.

Far Cry’s Most Underrated Game Has Innovations That Should Come Back 10 Years Later

Recent Far Cry games, despite being large, have been criticized for feeling bland, with weak stories and repetitive gameplay. This could lead Ubisoft to revisit and remaster older, more beloved titles instead of creating new ones. Fans particularly remember the variety of action in Far Cry 3, and other games in the series have also experimented with different gameplay features to keep the experience interesting.

Star Trek Just Made a Beloved Voyager Hero an Unforgivable Villain

I just finished the latest Starfleet Academy episode, and wow, it really got to me. Seeing Robert Picardo’s Doctor forced to confront his past when SAM was deactivated was powerful. He stepped up as a father figure for her, and honestly, that’s what brought her back. It was amazing to see him finally get a name that meant something – ‘Dad’! It felt like the culmination of his centuries-long journey to understand what it truly means to be human. Okay, maybe getting a holographic daughter isn’t the typical path to that realization, but he was searching for emotional connection, not a purely logical, Data-like understanding. And while it was a happy ending for him, the episode also dropped a huge bombshell about the trauma he’s carried for 800 years, all stemming from something a Voyager crew member did.