Glen Powell Breaks Down His New Sociopath Character for How To Make a Killing – “It’s Fun!”

Actor Powell, while promoting his new film How to Make a Killing (released February 20th), discussed what sets his character apart from typical movie villains. He praised the director for creating a character who is genuinely enjoyable to watch, despite his actions. Powell explained that the film builds suspense gradually, luring the audience in without them realizing how far things have gone until the exciting conclusion. He believes the director skillfully creates this effect, and that his character ultimately gets what he deserves.

PlayStation Plus Is Removing 6 Games in March 2026

The PlayStation Plus “Last Chance to Play” section has been updated, showing which games are leaving the service on PS5. The biggest loss is likely Teenage Mutant Ninja Turtles: Shredder’s Revenge, a well-liked fighting game from 2022. Five other games are also being removed, but they aren’t as widely played. These games will no longer be available starting March 17th – one month from today.

Star Wars’ Next Movie Finally Brings 1 Fan-Favorite Bounty Hunter to Live-Action After 16 Years

It’s easy to see why Jon Favreau’s Star Wars stories feel like a tribute to the entire saga. The new trailer for The Mandalorian and Grogu is packed with references, including battle droids from the Clone Wars now working as mercenaries, and even creatures previously glimpsed only in Chewbacca’s holographic game. But the biggest surprise is the return of a bounty hunter first introduced in Star Wars: The Clone Wars sixteen years ago.

Recent Steam Deck Update Could Be Bad News for the Steam Machine

Valve recently discontinued the 256GB LCD version of the Steam Deck, meaning the OLED model was set to become the only option. However, the OLED Steam Deck is now also experiencing limited availability. Valve has updated the Steam Deck store page to explain that OLED models are facing temporary stock issues due to a shortage of memory and storage components. Considering previous delays with the Steam Machine, this could mean potential customers will have to wait even longer to get their hands on the new device.

The Simpsons Is Making a Mistake With Its Series Finale (And Fans Deserve a Proper Ending)

Matt Selman, the showrunner for The Simpsons, recently shared his thoughts on how the show might end. He believes it likely won’t have a traditional series finale – an episode that explicitly acknowledges it’s the last one. While that approach might seem appealing, Selman feels that after so many years and different creative teams, The Simpsons deserves a proper ending to solidify its legacy as a landmark television show.

Iconic Spawn Actor Keith David Addresses Possible Return for a Reboot [Exclusive]

The animated Spawn series became a beloved classic, and many fans consider it to have aged better than the live-action movie. A major reason for its success was the voice acting, especially Keith David’s powerful performance as Al Simmons/Spawn. David’s portrayal was so strong that for many, his voice is how they imagine the character, even when reading the original comics. Because voice actors aren’t limited by the same constraints as film actors, there’s still a possibility Keith David could reprise his role as Spawn in the future.

Can PlayStation 5 Really Save Starfield?

Okay, so everyone’s talking about how Starfield could potentially become something amazing, but let’s be real – Bethesda hasn’t actually promised any big updates like a ‘2.0’ patch. Still, as a fan, I really want to believe it can be turned around and become a classic like Skyrim, Fallout 3, or Morrowind. But honestly, I’m skeptical. I don’t think even a PS5 release or a major update will be enough to truly fix the game, make it a must-play experience, or get Bethesda back to the level of respect they had after Skyrim.

It’s Time to Bring Back SCUMM-style Gaming

Point-and-click adventure games existed before SCUMM, with titles like 1984’s Enchanted Scepters laying some groundwork. However, options for players using this interface were limited. SCUMM revolutionized the genre by displaying all possible actions whenever a player clicked on something, moving away from a purely trial-and-error approach. This innovation made adventure games incredibly popular in the 1990s, leading to many critically acclaimed titles. Unfortunately, both the genre and the SCUMM interface lost popularity around the year 2000.