The Blood of Dawnwalker Will Allow Full Evil Playthroughs Since Players Can Kill Most NPCs

According to a recent Q&A, players will generally be able to kill most non-player characters (NPCs) in the game. While there are exceptions – some NPCs are protected to maintain the story’s flow – the developers intentionally allowed for widespread NPC deaths. The game will react to these actions, offering varied outcomes and different endings depending on who lives or dies. This feature was a significant topic of debate during development, with the team considering whether it aligned with the creative vision of the game’s inspiration.







