Control Resonant Team Wants to “Fully Commit” to RPG Elements: “We’re Gonna Kind of Embrace That”

In an interview with GamesRadar at gamescom latam 2026, Remedy’s Sam Lake explained that he initially envisioned Control as the first step towards building an RPG franchise. He wanted to explore what that kind of game would look like if it were made by Remedy, and Control was a way for the team to experiment and learn how to achieve that goal. He essentially built Control as a starting point for a larger RPG project.








