The Majority Of Bethesda Is Working On The Elder Scrolls 6, But It Could Overlap With Other Projects

Things are coming along great, actually! Most of the team is working on Elder Scrolls 6 right now, but we’re used to having multiple projects going at once. We always do a lot of planning and groundwork before we really get into development, just to make sure everything feels solid. Honestly, it takes time – we all wish we could speed things up, maybe a lot, but we really want to get it right, you know?

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Kingdom Come: Deliverance 2 Developers Stood Their Ground Against Negative Playtest Feedback

During playtesting, some players made a mistake at the beginning of the game and were immediately arrested, which led to negative feedback. However, the development team at Warhorse Studios intentionally designed the game this way. According to creative director Tobias Jirsa, they wanted players to feel vulnerable and weak when they first started playing Kingdom Come: Deliverance 2. This initial difficulty was meant to make players feel a greater sense of achievement as they improved their skills and became more powerful.

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Kingdom Come: Deliverance 2 developers made my favorite RPG of 2025 by trusting their original vision: “We had the strength to say, ‘Yes, that’s what we want'”

Whether it wins awards or not, Kingdom Come: Deliverance 2 is a remarkable achievement for Warhorse Studios. Before the game’s release, I spoke with lead designer Prokop Jirsa and communications director Tobias Stolz-Zwilling to understand why they were so sure of the game’s strong base, building on the original Kingdom Come: Deliverance.

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How To Defeat God Of Avarice In Where Winds Meet

After Qinghe, you’ll reach Kaifeng, which features a unique storyline. A key part of this story involves battling the God Of Avarice, a boss you’ll be ready to face around level 54 as you progress.

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How To Beat Fortune Beyond Parlor In Thaw Of Eons Event Of Where Winds Meet

So, between the big updates, there are always cool events happening. These usually have little minigames that are a nice change of pace. Take ‘The Thaw of Eons,’ for example. It was a really fun event because it didn’t feel like the usual grind. Instead of doing the normal stuff, I got to play a card game – it was a totally different experience!

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Kingdom Come Deliverance 2 Fans Share Disappointment In TGAs

That striking statue you saw was a hint at Larian Studios’ next Divinity game. And those teasers referencing “The Old Republic”? They were for a new project from Casey Hudson, the creator of Mass Effect and the original Knights of the Old Republic.

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