
In another part of the production, Schafer mentioned that Keeper is a realization of Director Lee Petty’s unique vision. With years of experience under his belt at Double Fine, Petty served as the art director for Brutal Legend and Broken Age, and contributed to the artwork of numerous other projects.
Keeper was initially unveiled during the Xbox Games Showcase earlier this year, with an October release date confirmed. The game centers around a sentient lighthouse that journeys through a peculiar world alongside a bird.
Schafer further shared that Petty drew a significant amount of inspiration from going on lengthy hikes during the pandemic, appreciating how nature persisted amidst the challenges facing humanity.
“Petty is an eccentric individual with eclectic preferences, who was influenced by The Dark Crystal, Cronenberg films, and surrealist painters during his upbringing,” Schafer elucidates. “He combined these elements to create something that reflects the tranquility of nature yet maintains a touch of the bizarre, and this essence can be seen in the game.