
This week, From Software unveiled plans for its inaugural anime adaption, revisiting the universe of Sekiro. Known for its challenging gameplay, the title featured one of the developer’s more concise narratives, enabling players to grasp the world’s context fairly well. In the upcoming production, Sekiro: No Defeat, the creators aim to present a fresh take on the familiar narrative. Consequently, the series’ producers shared an official update on the integration of artificial intelligence within the project.
No Defeat is in the works. We’d like to offer some details about how this project is being made.
The quote went on, expressing that the essence of the original game’s special appeal is being captured through traditional 2D hand-drawn animation. There’s no involvement of AI generation in any stage of production. The entire team is dedicating their passion to each frame of the animation, and we gratefully request your ongoing support.
Sekiro Animator Speaks
Working in tandem with this company’s statement, the animator involved in the project, Kenichi Kutsuna, added his thoughts: “As I bring the breathtakingly beautiful game Sekiro: Shadows Die Twice to life as an anime, I’ve drawn upon all my creative energy to deliver a unique production. Whether you’re already enamored with the game or are new to the world of Sekiro through the anime, this is a piece that will undoubtedly leave a lasting impression. So, I invite you to eagerly anticipate it.
The Origins of Sekiro
In 2019, Sekiro: Shadows Die Twice made its debut on various consoles and PCs, introducing players to a ronin character named Wolf battling through a world teeming with supernatural dangers. Similar to the Souls series, the protagonist has the unique ability to resurrect after death, allowing his slain enemies to also return. Equipped with a technologically advanced prosthetic arm brimming with lethal weapons, the shinobi left an indelible mark on gamers.
While no official release date for Sekiro: No Defeat has been announced yet, its arrival is eagerly anticipated by both anime fans and gaming enthusiasts alike.
From Software’s universes, such as Dark Souls and Bloodborne, might not be moving into the anime realm alongside Sekiro, but there is a live-action Elden Ring movie being developed. This project is being handled by production company A24 with director Alex Garland, with the focus being on the “Lands Between.
Curious about the future of From Software’s first anime adaptation? Keep tabs on it with Team Anime at egmr.ru, and don’t forget to share your thoughts in the comments!
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2025-08-22 21:52