
Alex Hutchinson, who directed Far Cry 4, recently shared his honest thoughts on reusing game assets. While it used to be seen negatively, it’s now very common and often goes unnoticed, with developers finding smart ways to explain why they do it.
In an interview with PC Gamer, Clint Hutchinson explained that studios could have avoided criticism for reusing game assets if they’d been upfront about it. He used the controversy surrounding Far Cry Primal as an example, saying he repeatedly advised the developers to simply acknowledge the game was set in the same location as a previous title, but 40,000 years in the past. He believes that transparency would have been well-received, rather than leading to accusations of developers being ‘cheap’.
Using familiar elements in games could be a useful way to speed up development, especially if done creatively. For instance, the Yakuza series successfully incorporates things players already know in a fresh way.
What always impressed me about the Yakuza games is how they repeatedly bring you back to the same locations. It’s similar to the fog in Silent Hill – a constraint that actually enhances the experience, and you end up enjoying it despite—or maybe because of—its limitations.
Hutchinson also noted that reusing game assets is a common practice, pointing to studios like FromSoftware and Ubisoft as examples. Regarding AI, he believes it could be valuable for quickly creating initial game ideas and prototypes, which developers and engineers could then refine and build upon.
Creating a game like Assassin’s Creed with AI is incredibly challenging. It would require writing detailed instructions to generate over two and a half hours of cinematic story content and a massive open world spanning 22 kilometers. Even if possible, this process would take years of constant prompting. Describing everything in words to get the desired results would be extremely difficult. Ultimately, it would be more practical to simply hire people to create the content.
We’re happy to see parts of the original game carried over into the sequels, as long as the developers also add enough new and interesting content.
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2026-03-17 00:42