The Line Between Indie and AAA Is More Blurry Than Ever

It’s becoming increasingly difficult to tell the difference between independent (indie) and large-budget (AAA) games, and that’s by design. Games originally funded by fans are now being made by surprisingly large teams, and many ‘indie’ games are actually published by major companies. This has led to the re-emergence of the term ‘AA’ to describe games that fall somewhere in between, and it feels like a more accurate description. When these labels are used for marketing rather than to clearly define a game, it makes you question what they really mean.








