PEAK ‘PLAY IT YOUR WAY’ update now available

Aggro Crab and Landfall have just released a new update for their co-op climbing game, PEAK, called “PLAY IT YOUR WAY,” according to the developers.

Here are the patch notes:

Major Features

  • Custom Runs – You can now modify all sorts of things about your run, such as individual difficulty settings, the presence of certain gameplay hazards, which items spawn in luggage… and more! Explore this menu at the Boarding Kiosk in the Airport. There are a few fun surprises for you, and more to come! (Note: Achievements are disabled while using the Custom Run feature)
  • Mini Runs – As part of the Custom Run menu, we’ve introduced Mini Runs that let you play a single biome of today’s map. If you haven’t got time for a full run in the evenings, this mode is for you!
  • Campfire Autosaves – Our top scientists have been hard at work figuring out how to let you continue from your most recent campfire. And we’re pleased to report we’ve finally cracked the code. You can now leave an expedition and continue it later! The campfire autosave lasts until you win, lose, or start a new expedition. (Note: If the game updates and we remove the map you were playing on, your save is gonna get erased. Sorry! Use it or lose it!)
  • Chill Campfires – You can now hang out as long as you like by a campfire without gaining hunger or the fog progressing. It will not extinguish until any scout leaves.

Minor Features

  • Zombie Phobia Mode – Everyone likes zombies… okay, maybe most people hate them. But some people really, really hate them. If you can’t stand the idea of your friend’s brain being taken over by mushrooms, we’ve introduced an alternative aesthetic for the mushroom enemies in the Roots that hopefully squicks you out less. As always, we’re very open to feedback on these sorts of accessibility options! (Note: Zombies can also be removed entirely in the new Custom Run settings, or, as always, by playing in Tenderfoot difficulty.)

Bug Fixes and Balance

  • Achievements that need to be done in a single run will now maintain their progress if a player disconnects/reconnects (such as Gourmand or Mycology badges)
  • Fixed a long-standing issue where interacting with a rope shooter‘s rope immediately after it was fired could cause a division by zero, causing chaotic behavior, including locking the player’s controls or sending them to the void.
  • Fixed issue where sometimes scouts would not revive when reconnecting in cases where they should have.
  • Made the endgame scout report work properly after disconnecting and reconnecting to a game.
  • Audio sliders and kick button will now show up immediately when a new player joins without needing to re-open the menu.
  • Scouts that were skeletons when they disconnected will still be skeletons when they reconnect.
  • Fixed a bug where Player 3 and Player 4 would spawn in the same location.
  • Rescue Hook now doesn’t put you in a ragdolled state for as long, making it easier to use.

PEAK is available now for PC via Steam.

Watch a new trailer below.

“PLAY IT YOUR WAY” Update Launch Trailer

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2026-03-30 20:46