Pragmata’s Intro Cinematic, Mechanics and Boss Fight Showcased in New Gameplay

As a gamer, I was bummed that Capcom’s Pragmata didn’t make an appearance during Gamescom Opening Night Live. But, luckily for those who could attend the event in person, they got to play it! GameSpot had the chance to try out a demo and shared some insights about the intro cinematic and different game mechanics. If you want to see what all the fuss is about, check out the video below.

The story begins with Diana, an android, who brings back to life Hugh Williams, a character players will take control of during the journey. Their initial encounter involves a hostile robot, teaching them the necessity of hacking and understanding the enemy’s defenses for the first time. As the adventure unfolds, they learn crucial skills such as dodging, thrusting, and gliding. Additionally, new weapons are acquired, one being the Shockwave Gun.

As a gamer, I found myself squaring off against a colossal robot in the demo’s grand finale. Instead of the usual icons, I had to navigate through some peculiar ones to unearth its vulnerabilities. It was an unusual blend of puzzle-solving and third-person shooting, but it clicked surprisingly nicely.

The game titled Pragmata is scheduled to debut in the year 2026 on PlayStation 5, Xbox Series X/S, and personal computers. As of now, no specific launch date has been disclosed; therefore, keep an eye out for further announcements regarding its release.

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2025-08-20 17:41