
Okay, I’m trying to stay positive until I see some actual gameplay, but I’m starting to wonder what PlayStation Studios is up to with all these new studios they’re picking up. It just feels a little strange right now, and I’m hoping it all comes together in a good way.
So, after quietly launching Marathon – a big-budget extraction shooter made by the folks at Bungie – my team at Haven Studios is already working on something new called Fairgames. Honestly? It sounds like… another extraction shooter. We’re still figuring things out, but that’s the basic idea right now.
A recent Insider Gaming report, based on details from a forthcoming game test, indicates that PlayStation is planning to release this game as free-to-play. Players will likely purchase items within the game, rather than paying to download it initially.
However, ‘Cargo Heist,’ a key part of the new release, doesn’t appear to offer anything drastically new or unique.
Here’s the framework of the mode, as outlined in the aforementioned document:
- Break In
- Find a vault code to gain access to the safe. Collect cash, upgrade your skillset, and make your play.
- Drill
- The vault is breached. Be the team to grab the cargo, or set up your strategy to intercept it.
- Extract
- The Cargo must be brought to the Extraction Site. Use the Extraction device to call your ride home. If your team fails to extract cargo, use another exit to Getaway.
Recent reports on the Sacred Symbols podcast suggest another test phase for the game may be starting soon. This comes after Sony updated a client on their system. According to reporter Tom Henderson, these tests are scheduled to happen this weekend.
PlayStation likely won’t officially confirm any of this unless they decide to announce it again. These are closed, private tests with players who have signed agreements not to share information, even though some details are still appearing online.
For us, Fairgames feels like it has an uphill battle.
During a 2023 PlayStation presentation, creative director Mathieu Leduc introduced the game as an exciting, competitive heist experience. Players will become part of a secret group working to steal from the very wealthy and redistribute the wealth.
The game didn’t perform as well as Concord, which ultimately became known as one of the most significant failures of a game developed by its publisher. Concord was eventually removed from sale entirely after a poor launch.
Early testers found Fairgames a bit awkward to play, but that’s exactly why developers run these tests – to identify and fix issues before the game is released. So, we can expect the developers to continue refining how the game feels as they work on it.
We still need to figure out exactly who this game is for and how many potential players there are.
Sony is already facing a challenge making the game Marathon a hit, so it’s questionable whether they need to launch another game of this type.
ARC Raiders showed that even in a crowded gaming market, new games can still find an audience. But whether Fairgames will succeed is a much bigger question. Sony has a real challenge on its hands.
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2026-04-16 21:10